aclocal /m4
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
AI /EmptyAI
* version set to 0.62
2008-08-13 00:44:31 +00:00
client
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
config
* swapping artifacts (needs testing)
2008-08-20 19:02:48 +00:00
hch
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
lib
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
scripts/lua /objects
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
server
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
aclocal.m4
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
AdventureMapButton.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
AdventureMapButton.h
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
AI_Base.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
AUTHORS
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
CAdvmapInterface.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CAdvmapInterface.h
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CBattleInterface.cpp
* swapping artifacts (needs testing)
2008-08-20 19:02:48 +00:00
CBattleInterface.h
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CCallback.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CCallback.h
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CCastleInterface.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CCastleInterface.h
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CConsoleHandler.cpp
Support for Tree of knowledge and minor changes.
2008-08-22 12:21:09 +00:00
CConsoleHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CCursorHandler.cpp
Battles:
2008-08-07 00:38:44 +00:00
CCursorHandler.h
Battles:
2008-08-07 00:38:44 +00:00
CGameInfo.cpp
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CGameInfo.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CGameInterface.cpp
* make compatible with boost 1.36.0 (there was breaking change in boost::function)
2008-08-20 06:57:53 +00:00
CGameInterface.h
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CGameState.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CGameState.h
* make compatible with boost 1.36.0 (there was breaking change in boost::function)
2008-08-20 06:57:53 +00:00
ChangeLog
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CHeroWindow.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CHeroWindow.h
* swapping artifacts (needs testing)
2008-08-20 19:02:48 +00:00
CLua.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CLua.h
Support for Tree of knowledge and minor changes.
2008-08-22 12:21:09 +00:00
CLuaHandler.cpp
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
2008-08-04 09:05:52 +00:00
CLuaHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CMessage.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CMessage.h
* swapping artifacts (needs testing)
2008-08-20 19:02:48 +00:00
CMT.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
config.h.in
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
configure.ac
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
CPathfinder.cpp
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CPathfinder.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CPlayerInterface.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CPlayerInterface.h
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CPreGame.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CPreGame.h
* merged changes in pregame
2008-08-05 22:11:32 +00:00
CThreadHelper.cpp
Missing files
2008-08-06 13:18:28 +00:00
CThreadHelper.h
Missing files
2008-08-06 13:18:28 +00:00
global.h
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
h3m.txt
* right click popups in towns
2008-03-06 18:54:35 +00:00
int3.h
* corrected typo in cr_shots
2008-08-10 04:46:16 +00:00
Makefile
Standard GCC Makefile for AmigaOS4 (Linux/Macosx)
2008-07-17 07:20:56 +00:00
Makefile.am
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
manisfest VCMI.txt
* done #40 , #32 , #21
2007-10-14 12:11:18 +00:00
map.cpp
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
map.h
* upgrading creatures
2008-08-15 12:11:42 +00:00
mapHandler.cpp
* make compatible with boost 1.36.0 (there was breaking change in boost::function)
2008-08-20 06:57:53 +00:00
mapHandler.h
* showing creature amount in the CCreInfoWindow
2008-08-16 08:47:41 +00:00
NEWS
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
nodrze.h
* make compatible with boost 1.36.0 (there was breaking change in boost::function)
2008-08-20 06:57:53 +00:00
README
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
SDL_Extensions.cpp
* version set to 0.62
2008-08-13 00:44:31 +00:00
SDL_Extensions.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
SDL_framerate.cpp
* CLodHandler now stories entries in nodrze (much faster searching)
2007-07-17 20:51:49 +00:00
SDL_framerate.h
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
2007-07-15 13:36:04 +00:00
StartInfo.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
stdafx.cpp
Na początek.
2007-06-06 16:12:12 +00:00
stdafx.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
tchar_amigaos4.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
timeHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00