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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/AI/Nullkiller
Xilmi 663ca23f6f Army-hiring
Supressing hiring army on turn one seems just bad. Starting the main-hero as strong as possible seems like a good idea to me and hiring the available troops outright will help achieve that goal.

However, if there's a hero for hire, who has army with him that is a better deal, we hire that one first.
2024-07-12 15:41:55 +02:00
..
Analyzers Gold-pressure 2024-07-12 15:36:29 +02:00
Behaviors Army-hiring 2024-07-12 15:41:55 +02:00
Engine Merge branch 'fixes_only' into develop 2024-07-07 22:52:03 +02:00
Goals Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
Helpers Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-11 19:22:23 +00:00
Markers NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
Pathfinding Using only one bucket 2024-07-07 15:17:38 +02:00
AIGateway.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
AIGateway.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
AIUtility.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
AIUtility.h Removed broken & unused serialization of player interface and AI 2024-05-17 16:35:53 +00:00
CMakeLists.txt NKAI: speedup exploration a bit 2024-05-22 22:49:11 +03:00
main.cpp Reduced usage of global variables - removed or made const / constexpr 2024-02-12 13:49:45 +02:00
pforeach.h NKAI: fix headless and compilation 2024-03-24 13:16:46 +02:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00