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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns
* r-click popups on selected town/hero.bonus and teams in pregame
* disabled music due to bugs in SDL_mixer and smpeg (probably it was the source of reported random crashes / hangups)
* minor fixes
2009-08-22 13:59:15 +00:00
..
vcmi_client break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp Fixed uninitialized variables. callback2 is not yet initialized. 2009-08-21 00:59:12 +00:00
AdventureMapButton.h Re-order declaration of 2 variables, and fix a typo. 2009-08-21 00:59:54 +00:00
CAdvmapInterface.cpp Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. 2009-08-18 08:22:56 +00:00
CAdvmapInterface.h Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
CBattleInterface.cpp Added missing initialization. 2009-08-20 04:34:38 +00:00
CBattleInterface.h * new spell: remove obstacle 2009-08-19 10:59:42 +00:00
CBitmapHandler.cpp Third part of GUI reorganization: 2009-08-17 08:50:31 +00:00
CBitmapHandler.h Third part of GUI reorganization: 2009-08-17 08:50:31 +00:00
CCastleInterface.cpp Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
CCastleInterface.h Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
CConfigHandler.cpp In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 2009-06-14 15:10:59 +00:00
CConfigHandler.h In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 2009-06-14 15:10:59 +00:00
CCreatureAnimation.cpp * small memory leak fixed 2009-08-01 12:54:05 +00:00
CCreatureAnimation.h * further code reorganization 2009-05-20 09:02:50 +00:00
CCursorHandler.cpp * Shipyard window had it's wood and gold spots swapped, fixed. 2009-08-19 15:47:00 +00:00
CCursorHandler.h * moved a few files 2009-05-20 10:08:56 +00:00
CGameInfo.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CGameInfo.h Video player compilation. 2009-06-20 01:40:52 +00:00
CHeroWindow.cpp * minor changes 2009-08-17 13:08:05 +00:00
CHeroWindow.h Third part of GUI reorganization: 2009-08-17 08:50:31 +00:00
Client.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
Client.h * attacking and capturing towns 2009-08-22 13:59:15 +00:00
CMessage.cpp * attacking and capturing towns 2009-08-22 13:59:15 +00:00
CMessage.h Do not use hardcoded font sizes in messages. 2009-06-01 05:40:54 +00:00
CMT.cpp * attacking and capturing towns 2009-08-22 13:59:15 +00:00
CPlayerInterface.cpp * attacking and capturing towns 2009-08-22 13:59:15 +00:00
CPlayerInterface.h * new spell: remove obstacle 2009-08-19 10:59:42 +00:00
CPreGame.cpp * attacking and capturing towns 2009-08-22 13:59:15 +00:00
CPreGame.h * attacking and capturing towns 2009-08-22 13:59:15 +00:00
CSpellWindow.cpp Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
CSpellWindow.h Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
FontBase.h * new spell: remove obstacle 2009-08-19 10:59:42 +00:00
FunctionList.h * battle options window works again 2009-05-19 18:23:04 +00:00
Graphics.cpp * minor changes 2009-08-17 13:08:05 +00:00
Graphics.h Compile fix. 2009-08-18 01:57:39 +00:00
GUIBase.cpp * attacking and capturing towns 2009-08-22 13:59:15 +00:00
GUIBase.h * attacking and capturing towns 2009-08-22 13:59:15 +00:00
GUIClasses.cpp * attacking and capturing towns 2009-08-22 13:59:15 +00:00
GUIClasses.h Third part of GUI reorganization: 2009-08-17 08:50:31 +00:00
Makefile.am Compile fix. 2009-08-18 01:57:39 +00:00
Makefile.in Add new files to makefiles. 2009-08-19 04:45:33 +00:00
NetPacksClient.cpp * new spell: remove obstacle 2009-08-19 10:59:42 +00:00
SDL_Extensions.cpp * attacking and capturing towns 2009-08-22 13:59:15 +00:00
SDL_Extensions.h Compile fix. 2009-08-18 01:57:39 +00:00
SDL_framerate.cpp * moved a few files 2009-05-20 10:08:56 +00:00
SDL_framerate.h * moved a few files 2009-05-20 10:08:56 +00:00
VCMI_client.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_client.vcproj * attacking and capturing towns 2009-08-22 13:59:15 +00:00