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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/gui
AlexVinS 6890c2650b fix keyboard state access
* is somewhat playable already!
2014-06-13 07:55:40 +04:00
..
CCursorHandler.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CCursorHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CGuiHandler.cpp fix loading to pregame. Looks awful. More work to do. 2014-06-13 07:55:39 +04:00
CGuiHandler.h fix compilation 2014-06-13 07:55:38 +04:00
CIntObject.cpp second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
CIntObject.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CIntObjectClasses.cpp fix compilation 2014-06-13 07:55:38 +04:00
CIntObjectClasses.h fix a few comments. No code changes. 2014-05-21 13:02:20 +04:00
Fonts.cpp Unicode support. 2013-10-25 21:45:14 +00:00
Fonts.h Unicode support. 2013-10-25 21:45:14 +00:00
Geometries.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
Geometries.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
SDL_Extensions.cpp fix compilation 2014-06-13 07:55:38 +04:00
SDL_Extensions.h fix keyboard state access 2014-06-13 07:55:40 +04:00
SDL_Pixels.h fix compilation 2014-06-13 07:55:38 +04:00