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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-02 00:10:22 +02:00
vcmi/client
2018-05-01 00:02:07 +03:00
..
battle Prevent out of bounds array access. 2018-04-30 23:59:36 +03:00
gui Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
lobby Fix double free and use of dead reference when saving (#445) 2018-04-07 22:21:28 +07:00
mainmenu Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
widgets Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
windows Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CBitmapHandler.cpp Avoid integer overflow and conversion related UB. 2018-05-01 00:02:07 +03:00
CBitmapHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGameInfo.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CGameInfo.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
Client.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
Client.h CGameHandler: rename CPackForClient argument and add network logging 2018-04-04 14:24:32 +07:00
CMakeLists.txt Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMessage.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CMessage.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CMT.cpp Fix memory leaks in launcher. 2018-05-01 00:01:20 +03:00
CMT.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMusicHandler.cpp Code style: remove void from constructors without arguments 2018-01-13 11:51:47 +03:00
CMusicHandler.h Code style: remove void from constructors without arguments 2018-01-13 11:51:47 +03:00
CPlayerInterface.cpp client/CPlayerInterface.cpp: initialize observerInDuelMode 2018-04-19 16:13:19 +02:00
CPlayerInterface.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CreatureCostBox.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CreatureCostBox.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CServerHandler.cpp Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
CServerHandler.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CVideoHandler.cpp Logging cleanup. 2017-08-11 15:47:50 +03:00
CVideoHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
DPIaware.manifest
Graphics.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
Graphics.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
mapHandler.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
mapHandler.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
NetPacksClient.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
NetPacksLobbyClient.cpp Refactoring of main menu related code 2018-04-07 18:44:21 +07:00
resource.h
SDLMain.h
SDLMain.m
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
StdInc.cpp
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp [c::b] projects update 2018-04-05 21:12:21 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj update VS files to match spellrefactoring9 changes 2018-02-09 18:53:07 +01:00
VCMI_client.vcxproj.filters update VS files to match spellrefactoring9 changes 2018-02-09 18:53:07 +01:00
vcmi.ico