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battle
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Prevent out of bounds array access.
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2018-04-30 23:59:36 +03:00 |
gui
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
icons
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Changes related to Debian packaging, based on josch patch
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2014-03-20 18:17:40 +00:00 |
lobby
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Fix double free and use of dead reference when saving (#445)
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2018-04-07 22:21:28 +07:00 |
mainmenu
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Refactoring of main menu related code
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2018-04-07 18:44:21 +07:00 |
widgets
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
windows
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CBitmapHandler.cpp
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Avoid integer overflow and conversion related UB.
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2018-05-01 00:02:07 +03:00 |
CBitmapHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CGameInfo.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CGameInfo.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
Client.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
Client.h
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CGameHandler: rename CPackForClient argument and add network logging
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2018-04-04 14:24:32 +07:00 |
CMakeLists.txt
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMessage.cpp
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CMessage.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CMT.cpp
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Fix memory leaks in launcher.
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2018-05-01 00:01:20 +03:00 |
CMT.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMusicHandler.cpp
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Code style: remove void from constructors without arguments
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2018-01-13 11:51:47 +03:00 |
CMusicHandler.h
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Code style: remove void from constructors without arguments
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2018-01-13 11:51:47 +03:00 |
CPlayerInterface.cpp
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client/CPlayerInterface.cpp: initialize observerInDuelMode
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2018-04-19 16:13:19 +02:00 |
CPlayerInterface.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CreatureCostBox.cpp
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CreatureCostBox.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CServerHandler.cpp
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Refactoring of main menu related code
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2018-04-07 18:44:21 +07:00 |
CServerHandler.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CVideoHandler.cpp
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Logging cleanup.
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2017-08-11 15:47:50 +03:00 |
CVideoHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
DPIaware.manifest
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Graphics.cpp
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
Graphics.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
mapHandler.cpp
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
mapHandler.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
NetPacksClient.cpp
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
NetPacksLobbyClient.cpp
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Refactoring of main menu related code
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2018-04-07 18:44:21 +07:00 |
resource.h
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SDLMain.h
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SDLMain.m
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SDLRWwrapper.cpp
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copyright stuff
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2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
StdInc.cpp
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StdInc.h
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Implemented SDL2 unicode input. Hotkeys are sill broken.
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2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
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[c::b] projects update
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2018-04-05 21:12:21 +03:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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update VS files to match spellrefactoring9 changes
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2018-02-09 18:53:07 +01:00 |
VCMI_client.vcxproj.filters
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update VS files to match spellrefactoring9 changes
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2018-02-09 18:53:07 +01:00 |
vcmi.ico
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