mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
9c5bc83b16
* small bugfix in reading map * small bugfix in lod handler * small upgrade in def handler (should work a bit faster and better)
582 lines
26 KiB
C++
582 lines
26 KiB
C++
#include "stdafx.h"
|
|
#include "CDefHandler.h"
|
|
#include "SDL_image.h"
|
|
#include <sstream>
|
|
|
|
long long pow(long long a, int b)
|
|
{
|
|
if (!b) return 1;
|
|
long c = a;
|
|
while (--b)
|
|
a*=c;
|
|
return a;
|
|
}
|
|
void BMPHeader::print(std::ostream & out)
|
|
{
|
|
CDefHandler::print(out,fullSize,4);
|
|
CDefHandler::print(out,_h1,4);
|
|
CDefHandler::print(out,_c1,4);
|
|
CDefHandler::print(out,_c2,4);
|
|
CDefHandler::print(out,x,4);
|
|
CDefHandler::print(out,y,4);
|
|
CDefHandler::print(out,_c3,2);
|
|
CDefHandler::print(out,_c4,2);
|
|
CDefHandler::print(out,_h2,4);
|
|
CDefHandler::print(out,_h3,4);
|
|
CDefHandler::print(out,dataSize1,4);
|
|
CDefHandler::print(out,dataSize2,4);
|
|
for (int i=0;i<8;i++)
|
|
out << _c5[i];
|
|
out.flush();
|
|
}
|
|
CDefHandler::~CDefHandler()
|
|
{
|
|
for (int i=0; i<ourImages.size(); i++)
|
|
{
|
|
if (ourImages[i].bitmap)
|
|
{
|
|
SDL_FreeSurface(ourImages[i].bitmap);
|
|
ourImages[i].bitmap=NULL;
|
|
}
|
|
}
|
|
}
|
|
void CDefHandler::openDef(std::string name)
|
|
{
|
|
int i,j, totalInBlock;
|
|
char Buffer[13];
|
|
defName=name;
|
|
|
|
int andame;
|
|
std::ifstream * is = new std::ifstream();
|
|
is -> open(name.c_str(),std::ios::binary);
|
|
is->seekg(0,std::ios::end); // na koniec
|
|
andame = is->tellg(); // read length
|
|
is->seekg(0,std::ios::beg); // wracamy na poczatek
|
|
FDef = new unsigned char[andame]; // allocate memory
|
|
is->read((char*)FDef, andame); // read map file to buffer
|
|
is->close();
|
|
delete is;
|
|
i = 0;
|
|
DEFType = readNormalNr(i,4); i+=4;
|
|
fullWidth = readNormalNr(i,4); i+=4;
|
|
fullHeight = readNormalNr(i,4); i+=4;
|
|
i=0xc;
|
|
totalBlocks = readNormalNr(i,4); i+=4;
|
|
|
|
i=0x10;
|
|
for (int it=0;it<256;it++)
|
|
{
|
|
palette[it].R = FDef[i++];
|
|
palette[it].G = FDef[i++];
|
|
palette[it].B = FDef[i++];
|
|
palette[it].F = 0;
|
|
}
|
|
i=0x310;
|
|
totalEntries=0;
|
|
for (int z=0; z<totalBlocks; z++)
|
|
{
|
|
i+=4;
|
|
totalInBlock = readNormalNr(i,4); i+=4;
|
|
for (j=SEntries.size(); j<totalEntries+totalInBlock; j++)
|
|
SEntries.push_back(SEntry());
|
|
i+=8;
|
|
for (j=0; j<totalInBlock; j++)
|
|
{
|
|
for (int k=0;k<13;k++) Buffer[k]=FDef[i+k];
|
|
i+=13;
|
|
SEntries[totalEntries+j].name=Buffer;
|
|
}
|
|
for (j=0; j<totalInBlock; j++)
|
|
{
|
|
SEntries[totalEntries+j].offset = readNormalNr(i,4);
|
|
i+=4;
|
|
}
|
|
//totalEntries+=totalInBlock;
|
|
for(int hh=0; hh<totalInBlock; ++hh)
|
|
{
|
|
SEntries[totalEntries].group = z;
|
|
++totalEntries;
|
|
}
|
|
}
|
|
for(j=0; j<SEntries.size(); ++j)
|
|
{
|
|
SEntries[j].name = SEntries[j].name.substr(0, SEntries[j].name.find('.')+4);
|
|
}
|
|
for(int i=0; i<SEntries.size(); ++i)
|
|
{
|
|
Cimage nimg;
|
|
nimg.bitmap = getSprite(i);
|
|
nimg.imName = SEntries[i].name;
|
|
nimg.groupNumber = SEntries[i].group;
|
|
ourImages.push_back(nimg);
|
|
}
|
|
delete FDef;
|
|
}
|
|
|
|
void CDefHandler::openFromMemory(unsigned char *table, int size, std::string name)
|
|
{
|
|
int i,j, totalInBlock;
|
|
char Buffer[13];
|
|
defName=name;
|
|
FDef = new unsigned char[size]; // allocate memory
|
|
for (int i=0;i<size;i++)
|
|
FDef[i]=table[i];
|
|
int andame = size;
|
|
i = 0;
|
|
DEFType = readNormalNr(i,4); i+=4;
|
|
fullWidth = readNormalNr(i,4); i+=4;
|
|
fullHeight = readNormalNr(i,4); i+=4;
|
|
i=0xc;
|
|
totalBlocks = readNormalNr(i,4); i+=4;
|
|
|
|
i=0x10;
|
|
for (int it=0;it<256;it++)
|
|
{
|
|
palette[it].R = FDef[i++];
|
|
palette[it].G = FDef[i++];
|
|
palette[it].B = FDef[i++];
|
|
palette[it].F = 0;
|
|
}
|
|
i=0x310;
|
|
totalEntries=0;
|
|
for (int z=0; z<totalBlocks; z++)
|
|
{
|
|
int unknown1 = readNormalNr(i,4); i+=4;
|
|
totalInBlock = readNormalNr(i,4); i+=4;
|
|
for (j=SEntries.size(); j<totalEntries+totalInBlock; j++)
|
|
SEntries.push_back(SEntry());
|
|
int unknown2 = readNormalNr(i,4); i+=4;
|
|
int unknown3 = readNormalNr(i,4); i+=4;
|
|
for (j=0; j<totalInBlock; j++)
|
|
{
|
|
for (int k=0;k<13;k++) Buffer[k]=FDef[i+k];
|
|
i+=13;
|
|
SEntries[totalEntries+j].name=Buffer;
|
|
}
|
|
for (j=0; j<totalInBlock; j++)
|
|
{
|
|
SEntries[totalEntries+j].offset = readNormalNr(i,4);
|
|
int unknown4 = readNormalNr(i,4); i+=4;
|
|
}
|
|
//totalEntries+=totalInBlock;
|
|
for(int hh=0; hh<totalInBlock; ++hh)
|
|
{
|
|
SEntries[totalEntries].group = z;
|
|
++totalEntries;
|
|
}
|
|
}
|
|
for(j=0; j<SEntries.size(); ++j)
|
|
{
|
|
SEntries[j].name = SEntries[j].name.substr(0, SEntries[j].name.find('.')+4);
|
|
}
|
|
for(int i=0; i<SEntries.size(); ++i)
|
|
{
|
|
Cimage nimg;
|
|
nimg.bitmap = getSprite(i);
|
|
nimg.imName = SEntries[i].name;
|
|
nimg.groupNumber = SEntries[i].group;
|
|
ourImages.push_back(nimg);
|
|
}
|
|
delete FDef;
|
|
}
|
|
|
|
unsigned char * CDefHandler::writeNormalNr (int nr, int bytCon)
|
|
{
|
|
//int tralalalatoniedziala = 2*9+100-4*bytCon;
|
|
//unsigned char * ret = new unsigned char[bytCon];
|
|
unsigned char * ret = NULL;
|
|
for(int jj=0; jj<100; ++jj)
|
|
{
|
|
ret = (unsigned char*)calloc(1, bytCon);
|
|
if(ret!=NULL)
|
|
break;
|
|
}
|
|
long long amp = pow((float)256,bytCon-1);
|
|
for (int i=bytCon-1; i>=0;i--)
|
|
{
|
|
int test2 = nr/(amp);
|
|
ret[i]=test2;
|
|
nr -= (nr/(amp))*amp;
|
|
amp/=256;
|
|
}
|
|
return ret;
|
|
}
|
|
void CDefHandler::expand(unsigned char N,unsigned char & BL, unsigned char & BR)
|
|
{
|
|
BL = (N & 0xE0) >> 5;
|
|
BR = N & 0x1F;
|
|
}
|
|
int CDefHandler::readNormalNr (int pos, int bytCon, unsigned char * str, bool cyclic)
|
|
{
|
|
int ret=0;
|
|
int amp=1;
|
|
if (str)
|
|
{
|
|
for (int i=0; i<bytCon; i++)
|
|
{
|
|
ret+=str[pos+i]*amp;
|
|
amp*=256;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int i=0; i<bytCon; i++)
|
|
{
|
|
ret+=FDef[pos+i]*amp;
|
|
amp*=256;
|
|
}
|
|
}
|
|
if(cyclic && bytCon<4 && ret>=amp/2)
|
|
{
|
|
ret = ret-amp;
|
|
}
|
|
return ret;
|
|
}
|
|
void CDefHandler::print (std::ostream & stream, int nr, int bytcon)
|
|
{
|
|
unsigned char * temp = writeNormalNr(nr,bytcon);
|
|
for (int i=0;i<bytcon;i++)
|
|
stream << char(temp[i]);
|
|
free(temp);
|
|
}
|
|
|
|
SDL_Surface * CDefHandler::getSprite (int SIndex)
|
|
{
|
|
SDL_Surface * ret;
|
|
|
|
long BaseOffset,
|
|
SpriteWidth, SpriteHeight, //format sprite'a
|
|
LeftMargin, RightMargin, TopMargin,BottomMargin,
|
|
i, add, FullHeight,FullWidth,
|
|
TotalRowLength, // dlugosc przeczytanego segmentu
|
|
NextSpriteOffset, RowAdd;
|
|
std::ifstream Fdef;
|
|
unsigned char SegmentType, SegmentLength, BL, BR;
|
|
unsigned char * TempDef; //memory
|
|
|
|
std::string FTemp;
|
|
|
|
|
|
i=BaseOffset=SEntries[SIndex].offset;
|
|
int prSize=readNormalNr(i,4,FDef);i+=4;
|
|
int defType2 = readNormalNr(i,4,FDef);i+=4;
|
|
FullWidth = readNormalNr(i,4,FDef);i+=4;
|
|
FullHeight = readNormalNr(i,4,FDef);i+=4;
|
|
SpriteWidth = readNormalNr(i,4,FDef);i+=4;
|
|
SpriteHeight = readNormalNr(i,4,FDef);i+=4;
|
|
LeftMargin = readNormalNr(i,4,FDef);i+=4;
|
|
TopMargin = readNormalNr(i,4,FDef);i+=4;
|
|
RightMargin = FullWidth - SpriteWidth - LeftMargin;
|
|
BottomMargin = FullHeight - SpriteHeight - TopMargin;
|
|
|
|
BMPHeader tb;
|
|
tb.x = FullWidth;
|
|
tb.y = FullHeight;
|
|
tb.dataSize2 = tb.dataSize1 = tb.x*tb.y;
|
|
tb.fullSize = tb.dataSize1+436;
|
|
tb._h3=tb.fullSize-36;
|
|
|
|
//add = (int)(4*(((float)1) - ((int)(((int)((float)FullWidth/(float)4))-((float)FullWidth/(float)4)))));
|
|
add = 4 - FullWidth%4;
|
|
/*if (add==4)
|
|
add=0;*/ //moved to defcompression dependent block
|
|
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
|
int rmask = 0xff000000;
|
|
int gmask = 0x00ff0000;
|
|
int bmask = 0x0000ff00;
|
|
int amask = 0x000000ff;
|
|
#else
|
|
int rmask = 0x000000ff;
|
|
int gmask = 0x0000ff00;
|
|
int bmask = 0x00ff0000;
|
|
int amask = 0xff000000;
|
|
#endif
|
|
|
|
ret = SDL_CreateRGBSurface(SDL_SWSURFACE, FullWidth, FullHeight, 8, 0, 0, 0, 0);
|
|
//int tempee2 = readNormalNr(0,4,((unsigned char *)tempee.c_str()));
|
|
|
|
int BaseOffsetor = BaseOffset = i;
|
|
|
|
for(int i=0; i<256; ++i)
|
|
{
|
|
SDL_Color pr;
|
|
pr.r = palette[i].R;
|
|
pr.g = palette[i].G;
|
|
pr.b = palette[i].B;
|
|
pr.unused = palette[i].F;
|
|
(*(ret->format->palette->colors+i))=pr;
|
|
}
|
|
|
|
for (int i=0;i<800;i++)
|
|
fbuffer[i]=0;
|
|
|
|
if (defType2==0)
|
|
{
|
|
if (add==4)
|
|
add=0;
|
|
if (TopMargin>0)
|
|
{
|
|
for (int i=0;i<TopMargin;i++)
|
|
{
|
|
for (int j=0;j<FullWidth+add;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
for (int i=0;i<SpriteHeight;i++)
|
|
{
|
|
if (LeftMargin>0)
|
|
{
|
|
for (int j=0;j<LeftMargin;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
for (int j=0; j<SpriteWidth;j++)
|
|
FTemp+=FDef[BaseOffset++];
|
|
if (RightMargin>0)
|
|
{
|
|
for (int j=0;j<add;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
if (BottomMargin>0)
|
|
{
|
|
for (int i=0;i<BottomMargin;i++)
|
|
{
|
|
for (int j=0;j<FullWidth+add;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
|
|
}
|
|
if (defType2==1)
|
|
{
|
|
if (add==4)
|
|
add=0; ////////was 3
|
|
if (TopMargin>0)
|
|
{
|
|
for (int i=0;i<TopMargin;i++)
|
|
{
|
|
for (int j=0;j<FullWidth+add;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
RLEntries = new int[SpriteHeight];
|
|
for (int i=0;i<SpriteHeight;i++)
|
|
{
|
|
RLEntries[i]=readNormalNr(BaseOffset,4,FDef);BaseOffset+=4;
|
|
}
|
|
for (int i=0;i<SpriteHeight;i++)
|
|
{
|
|
BaseOffset=BaseOffsetor+RLEntries[i];
|
|
if (LeftMargin>0)
|
|
{
|
|
for (int j=0;j<LeftMargin;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
TotalRowLength=0;
|
|
do
|
|
{
|
|
SegmentType=FDef[BaseOffset++];
|
|
SegmentLength=FDef[BaseOffset++];
|
|
if (SegmentType==0xFF)
|
|
{
|
|
for (int k=0;k<=SegmentLength;k++)
|
|
{
|
|
FTemp+=FDef[BaseOffset+k];
|
|
if ((TotalRowLength+k+1)>=SpriteWidth)
|
|
break;
|
|
}
|
|
BaseOffset+=SegmentLength+1;////
|
|
TotalRowLength+=SegmentLength+1;
|
|
}
|
|
else
|
|
{
|
|
for (int k=0;k<SegmentLength+1;k++)
|
|
{
|
|
FTemp+=fbuffer[k];//
|
|
//FTemp+='\0';
|
|
}
|
|
TotalRowLength+=SegmentLength+1;
|
|
}
|
|
}while(TotalRowLength<SpriteWidth);
|
|
RowAdd=SpriteWidth-TotalRowLength;
|
|
if (RightMargin>0)
|
|
{
|
|
for (int j=0;j<RightMargin;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
if (add>0)
|
|
{
|
|
for (int j=0;j<add+RowAdd;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
delete RLEntries;
|
|
if (BottomMargin>0)
|
|
{
|
|
for (int i=0;i<BottomMargin;i++)
|
|
{
|
|
for (int j=0;j<FullWidth+add;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
}
|
|
if (defType2==2)
|
|
{
|
|
if (add==4)
|
|
add=0;
|
|
if (TopMargin>0)
|
|
{
|
|
for (int i=0;i<TopMargin;i++)
|
|
{
|
|
for (int j=0;j<FullWidth+add;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
RWEntries = new unsigned int[SpriteHeight];
|
|
for (int i=0;i<SpriteHeight;i++)
|
|
{
|
|
BaseOffset=BaseOffsetor+i*2*(SpriteWidth/32);
|
|
RWEntries[i] = readNormalNr(BaseOffset,2,FDef);
|
|
}
|
|
BaseOffset = BaseOffsetor+RWEntries[0];
|
|
for (int i=0;i<SpriteHeight;i++)
|
|
{
|
|
//BaseOffset = BaseOffsetor+RWEntries[i];
|
|
if (LeftMargin>0)
|
|
{
|
|
for (int j=0;j<LeftMargin;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
TotalRowLength=0;
|
|
do
|
|
{
|
|
SegmentType=FDef[BaseOffset++];
|
|
unsigned char code = SegmentType / 32;
|
|
unsigned char value = (SegmentType & 31) + 1;
|
|
if(code==7)
|
|
{
|
|
for(int h=0; h<value; ++h)
|
|
{
|
|
FTemp+=FDef[BaseOffset++];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(int h=0; h<value; ++h)
|
|
{
|
|
FTemp+=code;
|
|
}
|
|
}
|
|
TotalRowLength+=value;
|
|
} while(TotalRowLength<SpriteWidth);
|
|
if (RightMargin>0)
|
|
{
|
|
for (int j=0;j<RightMargin;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
if (add>0)
|
|
{
|
|
for (int j=0;j<add+RowAdd;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
delete RWEntries;
|
|
if (BottomMargin>0)
|
|
{
|
|
for (int i=0;i<BottomMargin;i++)
|
|
{
|
|
for (int j=0;j<FullWidth+add;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
}
|
|
if (defType2==3)
|
|
{
|
|
if (add==4)
|
|
add=0;
|
|
if (TopMargin>0)
|
|
{
|
|
for (int i=0;i<TopMargin;i++)
|
|
{
|
|
for (int j=0;j<FullWidth+add;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
RWEntries = new unsigned int[SpriteHeight];
|
|
for (int i=0;i<SpriteHeight;i++)
|
|
{
|
|
BaseOffset=BaseOffsetor+i*2*(SpriteWidth/32);
|
|
RWEntries[i] = readNormalNr(BaseOffset,2,FDef);
|
|
}
|
|
for (int i=0;i<SpriteHeight;i++)
|
|
{
|
|
BaseOffset = BaseOffsetor+RWEntries[i];
|
|
if (LeftMargin>0)
|
|
{
|
|
for (int j=0;j<LeftMargin;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
TotalRowLength=0;
|
|
do
|
|
{
|
|
SegmentType=FDef[BaseOffset++];
|
|
unsigned char code = SegmentType / 32;
|
|
unsigned char value = (SegmentType & 31) + 1;
|
|
if(code==7)
|
|
{
|
|
for(int h=0; h<value; ++h)
|
|
{
|
|
FTemp+=FDef[BaseOffset++];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(int h=0; h<value; ++h)
|
|
{
|
|
FTemp+=code;
|
|
}
|
|
}
|
|
TotalRowLength+=value;
|
|
}while(TotalRowLength<SpriteWidth);
|
|
if (RightMargin>0)
|
|
{
|
|
for (int j=0;j<RightMargin;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
if (add>0)
|
|
{
|
|
for (int j=0;j<add+RowAdd;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
delete RWEntries;
|
|
if (BottomMargin>0)
|
|
{
|
|
for (int i=0;i<BottomMargin;i++)
|
|
{
|
|
for (int j=0;j<FullWidth+add;j++)
|
|
FTemp+=fbuffer[j];
|
|
}
|
|
}
|
|
}
|
|
for (int i=0; i<FullHeight; ++i)
|
|
{
|
|
for (int j=0;j<FullWidth+add;j++)
|
|
{
|
|
*((char*)ret->pixels + ret->format->BytesPerPixel * (i*(fullWidth+add) + j)) = FTemp[i*(FullWidth+add)+j];
|
|
}
|
|
}
|
|
SDL_Color ttcol = ret->format->palette->colors[0];
|
|
Uint32 keycol = SDL_MapRGBA(ret->format, ttcol.r, ttcol.b, ttcol.g, ttcol.unused);
|
|
SDL_SetColorKey(ret, SDL_SRCCOLORKEY, keycol);
|
|
return ret;
|
|
};
|
|
|
|
CDefEssential * CDefHandler::essentialize()
|
|
{
|
|
CDefEssential * ret = new CDefEssential;
|
|
ret->ourImages = ourImages;
|
|
return ret;
|
|
}
|