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6b0f2096268f0c1de741ea83e545d2d1431cb6ec
* names of lods changed - rename your lod files to h3sprite.lod and h3bitmap.lod and place them in \Data subfolder (as in H3). * added several clickable buttons to adv. map interface * underground/surface switch button is functional * reading more text from ZELP.txt, added CPreGameTextHandler to CGameInfo * a lot of minor improvements/fixes(/bugs)
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