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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/config
2023-05-24 20:16:49 +03:00
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ai NKAI: more fixes to defense and pandora 2023-04-02 10:02:33 +03:00
creatures SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
factions Few more fixes to building ordering 2023-05-15 22:22:54 +03:00
heroes SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
objects Remove deprecated from config 2023-05-01 21:49:37 +04:00
schemas Add missing check for file presence 2023-05-16 21:58:09 +03:00
spells SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
widgets Fixed errors and added a line after CreatureNumbersToggleGroup to separate them visually from next element. 2023-05-24 20:16:49 +03:00
ambientSounds.json Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
artifacts.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
battleEffects.json Fix teleport animation speed 2023-03-25 23:54:51 +02:00
battlefields.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
battleStartpos.json * servers will not allow using out-of-range slots ( #1061 ) 2012-08-30 16:01:19 +00:00
bonuses.json vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus 2023-05-05 18:57:40 +03:00
buildings5.json Created buildings5.json from buildings5.txt. 2011-09-03 20:45:27 +00:00
campaign_regions.json - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
campaignMedia.json A bit more text-related work: 2013-08-29 16:41:14 +00:00
campaignSets.json Added commented-out wog campaigns set 2023-05-01 18:00:35 +03:00
commanders.json fix commander jousting 2023-03-17 21:03:47 +03:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json Support Polish version of H3 data files 2022-12-29 21:50:04 +02:00
fonts.json - playing a bit with ttf fonts: bugfix + shadow rendering 2013-01-29 22:43:39 +00:00
gameConfig.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
heroClasses.json Fix affinities of Dungeon heroes 2023-03-28 18:58:30 +03:00
mainmenu.json Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
mapOverrides.json - found yet another missing victory condition, fixes 1684 2014-02-02 11:05:05 +00:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.json #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json 2022-11-04 00:06:15 +02:00
randomMap.json Terrain/Road/River handler are now in compileable state 2023-01-10 00:01:35 +02:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
rivers.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
roads.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
skills.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
startres.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
terrains.json Refactoring of new code, multiple functionality changes: 2023-03-05 18:02:58 +02:00
terrainViewPatterns.json Fix mantis #1859, unknown pattern in underground 2015-03-28 16:41:26 +01:00