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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
Michał W. Urbańczyk 6ec3501909 Fixed #927.
2012-04-14 07:39:32 +00:00
..
BattleInterface Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 2012-04-09 02:53:50 +00:00
UIFramework Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 2012-04-09 02:53:50 +00:00
CAdvmapInterface.cpp Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 2012-04-09 02:53:50 +00:00
CAdvmapInterface.h Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 2012-04-06 15:02:15 +00:00
CAnimation.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
CAnimation.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CBitmapHandler.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CBitmapHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CCastleInterface.cpp Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 2012-04-09 02:53:50 +00:00
CCastleInterface.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CConfigHandler.cpp Compile fix for #847 2012-01-12 20:41:32 +00:00
CConfigHandler.h Compile fix for #847 2012-01-12 20:41:32 +00:00
CCreatureWindow.cpp Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
CCreatureWindow.h Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
CDefHandler.cpp - (linux) replaced Genius with VCAI 2012-02-16 17:10:58 +00:00
CDefHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CGameInfo.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CGameInfo.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CHeroWindow.cpp Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 2012-04-09 02:53:50 +00:00
CHeroWindow.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CKingdomInterface.cpp Fixed #890. 2012-03-30 23:39:44 +00:00
CKingdomInterface.h - fixes for gcc-4.7 2012-04-08 10:34:23 +00:00
Client.cpp Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
Client.h Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
CMessage.cpp - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 2012-01-12 15:23:00 +00:00
CMessage.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CMT.cpp Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
CMusicBase.h - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
CMusicHandler.cpp - replaced auto_ptr with c++11 unique_ptr 2012-02-17 20:34:34 +00:00
CMusicHandler.h * Replaced boost::shared_ptr with std::shared_ptr. 2012-03-06 16:59:55 +00:00
CPlayerInterface.cpp Fixed #927. 2012-04-14 07:39:32 +00:00
CPlayerInterface.h Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 2012-04-09 02:53:50 +00:00
CPreGame.cpp Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 2012-04-09 02:53:50 +00:00
CPreGame.h * VCAI: can't request actions from action handling thread 2012-03-11 16:29:01 +00:00
CSndHandler.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSndHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSoundBase.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSpellWindow.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CSpellWindow.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
CVideoHandler.cpp - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 2012-01-12 15:23:00 +00:00
CVideoHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
FontBase.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
FunctionList.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
Graphics.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
Graphics.h * Updated class - file - handling 2011-12-22 13:05:19 +00:00
GUIClasses.cpp Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
GUIClasses.h Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
Makefile.am - re-generated build system 2011-12-31 10:03:29 +00:00
Makefile.in - re-generated build system 2011-12-31 10:03:29 +00:00
mapHandler.cpp * Updated class - file - handling 2011-12-22 13:05:19 +00:00
mapHandler.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
NetPacksClient.cpp Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDL_framerate.cpp Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
SDL_framerate.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00
VCMI_client.rc * fixed previous fix 2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj * fixed project files for RD configuration 2012-01-03 01:55:26 +00:00
VCMI_client.vcxproj.filters - first sketch of Commanders 2012-04-04 17:41:55 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00