.. |
battle
|
Fix crash on obstacle creation (e.g. moat)
|
2023-09-08 16:35:43 +03:00 |
bonuses
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
campaign
|
code review
|
2023-09-11 14:44:07 +02:00 |
constants
|
Properly pass battleID in all battle netpack's
|
2023-09-06 16:03:47 +03:00 |
events
|
Fix turn ending
|
2023-08-24 23:34:33 +03:00 |
filesystem
|
Fix build
|
2023-09-05 00:55:54 +03:00 |
gameState
|
Merge pull request #2772 from wb180/tavernPoolHeroesFix
|
2023-09-07 10:54:44 +03:00 |
logging
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
mapObjectConstructors
|
Merge pull request #2757 from IvanSavenko/filesystem_refactor
|
2023-09-07 10:51:02 +03:00 |
mapObjects
|
Added skills customization
|
2023-09-11 20:37:25 +02:00 |
mapping
|
Events serialization
|
2023-09-10 01:54:55 +02:00 |
minizip
|
|
|
modding
|
Merge pull request #2757 from IvanSavenko/filesystem_refactor
|
2023-09-07 10:51:02 +03:00 |
pathfinder
|
Client-side support for multiple battles
|
2023-09-06 16:03:47 +03:00 |
registerTypes
|
Fixed battle replay
|
2023-09-06 16:03:47 +03:00 |
rewardable
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-09-08 18:49:06 +03:00 |
rmg
|
Merge pull request #2757 from IvanSavenko/filesystem_refactor
|
2023-09-07 10:51:02 +03:00 |
serializer
|
Merge pull request #2757 from IvanSavenko/filesystem_refactor
|
2023-09-07 10:51:02 +03:00 |
spells
|
Merge pull request #2780 from IvanSavenko/fix_siege_regression
|
2023-09-11 15:56:33 +03:00 |
vstd
|
Merge pull request #2637 from Laserlicht/autosave
|
2023-08-25 00:09:49 +04:00 |
AI_Base.h
|
|
|
ArtifactUtils.cpp
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
ArtifactUtils.h
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
BasicTypes.cpp
|
Converted several namespace enums to enum class
|
2023-08-25 13:38:02 +03:00 |
BattleFieldHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
BattleFieldHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CAndroidVMHelper.cpp
|
|
|
CAndroidVMHelper.h
|
|
|
CArtHandler.cpp
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
CArtHandler.h
|
+ Handled banning spells and artifacts
|
2023-07-17 17:21:28 +02:00 |
CArtifactInstance.cpp
|
Fix build in debug mode
|
2023-07-11 15:21:31 +03:00 |
CArtifactInstance.h
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
CBonusTypeHandler.cpp
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
CBonusTypeHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CBuildingHandler.cpp
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
CBuildingHandler.h
|
|
|
CConfigHandler.cpp
|
Fix resource creation
|
2023-09-04 18:22:34 +03:00 |
CConfigHandler.h
|
|
|
CConsoleHandler.cpp
|
Slightly better thread names
|
2023-08-23 16:32:29 +03:00 |
CConsoleHandler.h
|
|
|
CCreatureHandler.cpp
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
CCreatureHandler.h
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
CCreatureSet.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CCreatureSet.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CGameInfoCallback.cpp
|
Client-side support for multiple battles
|
2023-09-06 16:03:47 +03:00 |
CGameInfoCallback.h
|
Client-side support for multiple battles
|
2023-09-06 16:03:47 +03:00 |
CGameInterface.cpp
|
Client-side support for multiple battles
|
2023-09-06 16:03:47 +03:00 |
CGameInterface.h
|
Client-side support for multiple battles
|
2023-09-06 16:03:47 +03:00 |
CGeneralTextHandler.cpp
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
CGeneralTextHandler.h
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
CHeroHandler.cpp
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
CHeroHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CMakeLists.txt
|
|
|
Color.h
|
|
|
CondSh.h
|
|
|
ConstTransitivePtr.h
|
|
|
CPlayerState.cpp
|
Removed getStr(bool), replaced with similar toString()
|
2023-09-04 22:21:02 +03:00 |
CPlayerState.h
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
CRandomGenerator.cpp
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CRandomGenerator.h
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CScriptingModule.cpp
|
|
|
CScriptingModule.h
|
|
|
CSkillHandler.cpp
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
CSkillHandler.h
|
Ban Navigation on maps without water
|
2023-07-18 10:54:36 +02:00 |
CSoundBase.h
|
|
|
CStack.cpp
|
Fix few more missing BattleID's
|
2023-09-11 13:20:16 +03:00 |
CStack.h
|
|
|
CStopWatch.h
|
|
|
CThreadHelper.cpp
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CThreadHelper.h
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CTownHandler.cpp
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
CTownHandler.h
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
FunctionList.h
|
|
|
GameConstants.h
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
GameSettings.cpp
|
Implemented support for showing amount of guards in banks
|
2023-07-19 13:17:50 +03:00 |
GameSettings.h
|
Implemented support for showing amount of guards in banks
|
2023-07-19 13:17:50 +03:00 |
IBonusTypeHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
IGameCallback.cpp
|
Fix checking PlayerColor's for validness
|
2023-08-27 01:35:38 +03:00 |
IGameCallback.h
|
Converted several namespace enums to enum class
|
2023-08-25 13:38:02 +03:00 |
IGameEventsReceiver.h
|
Merge pull request #2757 from IvanSavenko/filesystem_refactor
|
2023-09-07 10:51:02 +03:00 |
IHandlerBase.cpp
|
IdentifierStorage is now separate handler in VLC
|
2023-09-04 18:56:16 +03:00 |
IHandlerBase.h
|
|
|
int3.h
|
|
|
JsonDetail.cpp
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
JsonDetail.h
|
|
|
JsonNode.cpp
|
Fix regressions
|
2023-09-04 18:22:34 +03:00 |
JsonNode.h
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
JsonRandom.cpp
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
JsonRandom.h
|
|
|
Languages.h
|
Update Languages.h
|
2023-07-28 00:48:06 +00:00 |
LoadProgress.cpp
|
Redesign loading solution
|
2023-08-22 20:10:20 +04:00 |
LoadProgress.h
|
Redesign loading solution
|
2023-08-22 20:10:20 +04:00 |
LogicalExpression.cpp
|
|
|
LogicalExpression.h
|
|
|
MetaString.cpp
|
Heroes placed on water in map will be automatically given boat
|
2023-06-20 19:37:27 +03:00 |
MetaString.h
|
Fix build
|
2023-06-20 19:37:27 +03:00 |
NetPacks.h
|
Fixed battle replay
|
2023-09-06 16:03:47 +03:00 |
NetPacksBase.h
|
CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization.
|
2023-06-24 19:01:36 +03:00 |
NetPacksLib.cpp
|
Fixed battle replay
|
2023-09-06 16:03:47 +03:00 |
NetPacksLobby.h
|
Merge pull request #2635 from Nordsoft91/loading-bar
|
2023-08-23 17:28:19 +04:00 |
NetPackVisitor.h
|
Fixes according to review
|
2023-08-24 23:34:33 +03:00 |
ObstacleHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
ObstacleHandler.h
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
Point.h
|
implement speed and move
|
2023-08-26 21:13:33 +02:00 |
Rect.cpp
|
Implemented tolerance for touch events
|
2023-09-06 01:06:01 +03:00 |
Rect.h
|
Implemented tolerance for touch events
|
2023-09-06 01:06:01 +03:00 |
ResourceSet.cpp
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
ResourceSet.h
|
First step at unifying game identifiers code
|
2023-08-25 13:38:01 +03:00 |
RiverHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
RiverHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
RoadHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
RoadHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
ScopeGuard.h
|
|
|
ScriptHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
ScriptHandler.h
|
|
|
StartInfo.cpp
|
Removed getStr(bool), replaced with similar toString()
|
2023-09-04 22:21:02 +03:00 |
StartInfo.h
|
revert uuid
|
2023-08-23 20:03:40 +02:00 |
StdInc.cpp
|
|
|
StdInc.h
|
|
|
TerrainHandler.cpp
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
TerrainHandler.h
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
TextOperations.cpp
|
fix
|
2023-08-24 20:31:06 +02:00 |
TextOperations.h
|
count unicode chars to extra function
|
2023-08-24 18:34:00 +02:00 |
TurnTimerInfo.cpp
|
Make possible to play with different timers independently
|
2023-08-28 19:45:15 +04:00 |
TurnTimerInfo.h
|
Timers fixes
|
2023-08-30 03:33:59 +04:00 |
UnlockGuard.h
|
|
|
vcmi_endian.h
|
|
|
VCMI_lib.cbp
|
|
|
VCMI_Lib.cpp
|
IdentifierStorage is now separate handler in VLC
|
2023-09-04 18:56:16 +03:00 |
VCMI_Lib.h
|
IdentifierStorage is now separate handler in VLC
|
2023-09-04 18:56:16 +03:00 |
VCMI_lib.vcxproj
|
extra function: getFormattedDateTime
|
2023-08-12 01:13:03 +02:00 |
VCMI_lib.vcxproj.filters
|
extra function: getFormattedDateTime
|
2023-08-12 01:13:03 +02:00 |
VCMIDirs.cpp
|
|
|
VCMIDirs.h
|
|
|