1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/mapObjects
2023-06-16 17:59:50 +03:00
..
CArmedInstance.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
CArmedInstance.h Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CBank.cpp Partially split CommonConstructors.cpp into few separate files 2023-06-16 17:59:10 +03:00
CBank.h Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CGDwelling.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CGDwelling.h Split CGTownInstance file 2023-04-28 05:30:49 +04:00
CGHeroInstance.cpp Implemented boat selection for town shipyards 2023-06-16 17:59:49 +03:00
CGHeroInstance.h Cleaned up IShipyard interface 2023-06-16 17:59:10 +03:00
CGMarket.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CGMarket.h Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CGObjectInstance.cpp Moved creature upgrade logic to CGObjectInstance inheritors 2023-06-16 17:59:10 +03:00
CGObjectInstance.h Fix build 2023-06-03 00:48:32 +03:00
CGPandoraBox.cpp Fix empty Pandora message 2023-06-15 22:06:31 +02:00
CGPandoraBox.h Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CGTownBuilding.cpp Show info nin modal window always 2023-05-07 03:19:18 +04:00
CGTownBuilding.h Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CGTownInstance.cpp Implemented boat selection for town shipyards 2023-06-16 17:59:49 +03:00
CGTownInstance.h Cleaned up IShipyard interface 2023-06-16 17:59:10 +03:00
CObjectHandler.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CObjectHandler.h Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CQuest.cpp Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2023-06-05 18:53:17 +03:00
CQuest.h Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CRewardableObject.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
CRewardableObject.h deeper decoupling 2023-04-30 17:13:07 +04:00
IMarket.cpp Fix build 2023-06-03 00:48:32 +03:00
IMarket.h Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
IObjectInterface.cpp Cleaned up IShipyard interface 2023-06-16 17:59:10 +03:00
IObjectInterface.h Cleaned up IShipyard interface 2023-06-16 17:59:10 +03:00
MapObjects.h Initial implementation for rewardable town building 2023-05-01 00:14:53 +04:00
MiscObjects.cpp Cleaned up object constructors to reduce duplicated code 2023-06-16 17:59:50 +03:00
MiscObjects.h Cleaned up object constructors to reduce duplicated code 2023-06-16 17:59:50 +03:00
ObjectTemplate.cpp Implemented boat selection for town shipyards 2023-06-16 17:59:49 +03:00
ObjectTemplate.h Implemented boat selection for town shipyards 2023-06-16 17:59:49 +03:00