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AdventureMapClasses.cpp
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Separated battle control panel into new class, refactoring of
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2022-11-18 17:54:10 +02:00 |
AdventureMapClasses.h
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Remove T prefix from new typedefs
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2022-09-29 11:44:46 +02:00 |
Buttons.cpp
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Separated battle control panel into new class, refactoring of
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2022-11-18 17:54:10 +02:00 |
Buttons.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CArtifactHolder.cpp
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Code refactor following C++ standard and condition fixes
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2022-11-15 03:20:55 +03:00 |
CArtifactHolder.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CComponent.cpp
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fix includes in client subdirectories
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2022-09-18 17:43:40 +03:00 |
CComponent.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGarrisonInt.cpp
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Separated battle control panel into new class, refactoring of
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2022-11-18 17:54:10 +02:00 |
CGarrisonInt.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Images.cpp
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Army exchange implementation
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2022-01-03 15:13:46 +02:00 |
Images.h
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Added constructor with target size argument for CAnimImage
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2022-01-03 15:13:46 +02:00 |
MiscWidgets.cpp
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Separated battle control panel into new class, refactoring of
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2022-11-18 17:54:10 +02:00 |
MiscWidgets.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
ObjectLists.cpp
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Fix: 'Load' and 'Main menu' in-game buttons should work properly
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2021-01-17 19:18:26 +03:00 |
ObjectLists.h
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Fix: 'Load' and 'Main menu' in-game buttons should work properly
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2021-01-17 19:18:26 +03:00 |
TextControls.cpp
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Separated battle control panel into new class, refactoring of
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2022-11-18 17:54:10 +02:00 |
TextControls.h
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Separated battle control panel into new class, refactoring of
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2022-11-18 17:54:10 +02:00 |