1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-10 00:43:59 +02:00
vcmi/client/widgets
Ivan Savenko 7a6ad671ab Separated battle control panel into new class, refactoring of
CGStatusBar to allow shared API with battle console
2022-11-18 17:54:10 +02:00
..
AdventureMapClasses.cpp Separated battle control panel into new class, refactoring of 2022-11-18 17:54:10 +02:00
AdventureMapClasses.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
Buttons.cpp Separated battle control panel into new class, refactoring of 2022-11-18 17:54:10 +02:00
Buttons.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CArtifactHolder.cpp Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
CArtifactHolder.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CComponent.cpp fix includes in client subdirectories 2022-09-18 17:43:40 +03:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp Separated battle control panel into new class, refactoring of 2022-11-18 17:54:10 +02:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Images.cpp Army exchange implementation 2022-01-03 15:13:46 +02:00
Images.h Added constructor with target size argument for CAnimImage 2022-01-03 15:13:46 +02:00
MiscWidgets.cpp Separated battle control panel into new class, refactoring of 2022-11-18 17:54:10 +02:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
TextControls.cpp Separated battle control panel into new class, refactoring of 2022-11-18 17:54:10 +02:00
TextControls.h Separated battle control panel into new class, refactoring of 2022-11-18 17:54:10 +02:00