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events
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Fix turn ending
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2023-08-24 23:34:33 +03:00 |
scripting
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
spells
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First step at unifying game identifiers code
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2023-08-25 13:38:01 +03:00 |
Artifact.h
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Finalization of refactoring:
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2023-01-20 15:18:36 +02:00 |
ArtifactService.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Creature.h
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First step at unifying game identifiers code
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2023-08-25 13:38:01 +03:00 |
CreatureService.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Entity.h
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First step at unifying game identifiers code
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2023-08-25 13:38:01 +03:00 |
EntityService.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Environment.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Faction.h
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
FactionMember.h
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
FactionService.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
HeroClass.h
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Finalization of refactoring:
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2023-01-20 15:18:36 +02:00 |
HeroClassService.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
HeroType.h
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Finalization of refactoring:
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2023-01-20 15:18:36 +02:00 |
HeroTypeService.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Metatype.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Player.h
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vcmi: PlayerState is now an Entity
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2023-04-05 01:22:04 +03:00 |
ServerCallback.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
Services.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
Skill.h
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VcmiLua builds properly now
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2023-02-01 20:25:09 +01:00 |
SkillService.h
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VcmiLua builds properly now
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2023-02-01 20:25:09 +01:00 |
Team.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |