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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-17 20:58:07 +02:00
Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733
- if special victory condition is present AND there is only one player
normal victory condition will be disabled
- added new triggered condition, constant value
- if target of CONTROL/DESTROY condition is removed from map, triggered
condition will be replaced with constant
- fixed randomization of armies with random stacks
2014-02-09 12:10:02 +00:00
2013-12-03 09:03:37 +00:00
2013-12-13 18:27:54 +00:00
2013-10-15 20:05:52 +00:00
2013-11-02 17:16:07 +00:00
2012-10-01 07:05:12 +00:00
2013-10-01 18:44:44 +00:00
2009-05-17 15:48:13 +00:00
2009-01-09 18:38:08 +00:00
2013-11-02 17:16:07 +00:00
2013-09-02 17:26:52 +00:00
2013-09-02 17:26:52 +00:00

    VCMI Project
    Copyright (C) 2007-2013  VCMI Team (check AUTHORS file for the contributors list)

    VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, 
	giving it new and extended possibilities. 
	Wiki:   http://wiki.vcmi.eu
	Forums: http://forum.vcmi.eu
	Bugtracker: http://bugs.vcmi.eu/
	
    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Description
Open-source engine for Heroes of Might and Magic III
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