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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/launcher/modManager
Ivan Savenko 7f6f125b4c First part of submods support.
- VCMI will load mods from Mods directory recursively. Submods must be
placed into additional Mods directory, e.g.
<data dir>/Mods/<mod name>/Mods/<submod name>

- submods will be loaded only if their parent mod was enabled
- submods namespace for objects will be "<parent mod ID>.<submod ID>"

- TODO: Launcher is not aware of submods yet (seems to be working but
may behave incorrectly)
2014-03-15 10:57:34 +00:00
..
cdownloadmanager_moc.cpp - support for Chinese fonts (GBK 2-byte encoding) 2013-09-08 16:49:23 +00:00
cdownloadmanager_moc.h fixes for launcher, as discussed on forums: 2013-08-24 20:11:51 +00:00
cmodlist.cpp - new mods (not mentioned in modSettings.json) will be enabled by 2014-01-30 14:51:15 +00:00
cmodlist.h some code cleanup in launcher, tweaked appearence of mod list 2014-01-30 12:35:17 +00:00
cmodlistmodel_moc.cpp some code cleanup in launcher, tweaked appearence of mod list 2014-01-30 12:35:17 +00:00
cmodlistmodel_moc.h some code cleanup in launcher, tweaked appearence of mod list 2014-01-30 12:35:17 +00:00
cmodlistview_moc.cpp some code cleanup in launcher, tweaked appearence of mod list 2014-01-30 12:35:17 +00:00
cmodlistview_moc.h basic error reporting for launcher. 2013-09-05 21:25:03 +00:00
cmodlistview_moc.ui fixes for launcher, as discussed on forums: 2013-08-24 20:11:51 +00:00
cmodmanager.cpp First part of submods support. 2014-03-15 10:57:34 +00:00
cmodmanager.h bigfixing & new file: launcher/jsonutils.cpp 2013-09-21 18:29:26 +00:00