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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/config
2023-05-16 21:58:09 +03:00
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ai NKAI: more fixes to defense and pandora 2023-04-02 10:02:33 +03:00
creatures SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
factions Few more fixes to building ordering 2023-05-15 22:22:54 +03:00
heroes SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
objects Remove deprecated from config 2023-05-01 21:49:37 +04:00
schemas Add missing check for file presence 2023-05-16 21:58:09 +03:00
spells SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
widgets Fix duplicated widget name in settings window 2023-05-12 22:58:36 +03:00
ambientSounds.json Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
artifacts.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
battleEffects.json Fix teleport animation speed 2023-03-25 23:54:51 +02:00
battlefields.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
battleStartpos.json
bonuses.json vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus 2023-05-05 18:57:40 +03:00
buildings5.json
campaign_regions.json
campaignMedia.json
campaignSets.json Added commented-out wog campaigns set 2023-05-01 18:00:35 +03:00
commanders.json fix commander jousting 2023-03-17 21:03:47 +03:00
ERMU_to_picture.json
filesystem.json Support Polish version of H3 data files 2022-12-29 21:50:04 +02:00
fonts.json
gameConfig.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
heroClasses.json Fix affinities of Dungeon heroes 2023-03-28 18:58:30 +03:00
mainmenu.json Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
mapOverrides.json
NEUTRAL.PAL
obstacles.json #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json 2022-11-04 00:06:15 +02:00
randomMap.json Terrain/Road/River handler are now in compileable state 2023-01-10 00:01:35 +02:00
resources.json
rivers.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
roads.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
skills.json SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
startres.json
terrains.json Refactoring of new code, multiple functionality changes: 2023-03-05 18:02:58 +02:00
terrainViewPatterns.json