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games
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vcmi
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2025-03-05 15:05:40 +02:00
Code
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Activity
vcmi
/
server
/
battles
History
Ivan Savenko
8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
...
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
..
BattleActionProcessor.cpp
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
BattleActionProcessor.h
Reduce size of Bonus struct from 320 bytes to 296 bytes.
2024-07-22 14:59:31 +02:00
BattleFlowProcessor.cpp
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
BattleFlowProcessor.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleProcessor.cpp
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
BattleProcessor.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleResultProcessor.cpp
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
BattleResultProcessor.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00