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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
mateuszb 8231a6e6cc * first part of exchange window
* minor changes
2009-06-16 11:18:14 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameState.cpp Reshaped some code responsible for hero list / paths. 2009-06-11 17:21:06 +00:00
CGameState.h Reshaped some code responsible for hero list / paths. 2009-06-11 17:21:06 +00:00
CondSh.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
Connection.cpp * updated changelog 2009-06-01 22:31:11 +00:00
Connection.h * updated changelog 2009-06-01 22:31:11 +00:00
HeroBonus.h * enter can be used to open window with selected hero/town 2009-05-30 16:00:26 +00:00
IGameCallback.cpp Build fixes for linux. 2009-05-21 00:55:30 +00:00
IGameCallback.h * first part of exchange window 2009-06-16 11:18:14 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Build fixes for linux. 2009-05-21 00:55:30 +00:00
Makefile.in Build fixes for linux. 2009-05-21 00:55:30 +00:00
map.cpp * fixed handling second horde building in Rampart/Inferno 2009-06-12 23:34:02 +00:00
map.h * fixed handling second horde building in Rampart/Inferno 2009-06-12 23:34:02 +00:00
NetPacks.h * first part of exchange window 2009-06-16 11:18:14 +00:00
NetPacksLib.cpp * first part of exchange window 2009-06-16 11:18:14 +00:00
RegisterTypes.cpp * first part of exchange window 2009-06-16 11:18:14 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
StackFeature.h * enter can be used to open window with selected hero/town 2009-05-30 16:00:26 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp * updated project files for MSVC 2009-05-21 23:50:45 +00:00
VCMI_Lib.h * battle options window works again 2009-05-19 18:23:04 +00:00
VCMI_lib.vcproj * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00