..
ai
NKAI: improve neutral town priority handling, reduce priority of objects like star axis
2023-03-12 16:31:15 +02:00
creatures
vcmi: skill-agnostic first aid
2023-03-16 16:46:41 +03:00
factions
vcmi: convert necromancy
2023-03-16 16:46:41 +03:00
heroes
vcmi: skill-agnostic first aid
2023-03-16 16:46:41 +03:00
objects
vcmi: fix library of Enlinghtenment text
2023-03-11 21:41:57 +03:00
schemas
vcmi: move obligatory marker to CSkillHandler
2023-03-16 16:46:41 +03:00
spells
vcmi: skill-agnostic first aid
2023-03-16 16:46:41 +03:00
widgets
vcmi: actually implement AUTO for CInfoWindow
2023-03-11 21:41:57 +03:00
ambientSounds.json
Restored ambient sounds functionality
2023-03-05 18:02:59 +02:00
artifacts.json
vcmi: convert necromancy
2023-03-16 16:46:41 +03:00
battleEffects.json
All battle effects now use time-based timings
2023-01-28 13:19:35 +02:00
battlefields.json
Fix missing obstacles on subterranean terrain
2023-01-20 15:16:42 +02:00
battles_graphics.json
battlefields in VLC and custom bonuses for terrain patches
2022-09-11 11:31:27 +03:00
battleStartpos.json
* servers will not allow using out-of-range slots ( #1061 )
2012-08-30 16:01:19 +00:00
bonuses.json
vcmi: replace archery and offence to new bonus
2023-03-16 16:46:41 +03:00
buildings5.json
Created buildings5.json from buildings5.txt.
2011-09-03 20:45:27 +00:00
campaign_regions.json
- fixed crash on opening spellbook during enemy turn
2012-01-19 14:33:22 +00:00
campaignMedia.json
A bit more text-related work:
2013-08-29 16:41:14 +00:00
campaignSets.json
- move campaigns description into new config file, campaignSets.json
2014-02-14 22:46:06 +00:00
commanders.json
- h3 hero classes and artifacts can be modified via json
2013-03-12 14:56:23 +00:00
defaultMods.json
vcmi: convert intelligence
2023-03-16 16:46:41 +03:00
ERMU_to_picture.json
Convert ERMU_to_picture.txt into ERMU_to_picture.json.
2011-08-31 23:27:33 +00:00
filesystem.json
Support Polish version of H3 data files
2022-12-29 21:50:04 +02:00
fonts.json
- playing a bit with ttf fonts: bugfix + shadow rendering
2013-01-29 22:43:39 +00:00
gameConfig.json
vcmi: move demon summoning ability to separate file
2023-03-16 16:46:41 +03:00
heroClasses.json
Fixed https://bugs.vcmi.eu/view.php?id=3017
2018-11-07 10:02:27 +03:00
mainmenu.json
Main menu buttons are now defined using position of their center
2022-12-29 21:50:04 +02:00
mapOverrides.json
- found yet another missing victory condition, fixes 1684
2014-02-02 11:05:05 +00:00
NEUTRAL.PAL
Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
2009-06-30 15:36:12 +00:00
obstacles.json
#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
2022-11-04 00:06:15 +02:00
randomMap.json
Terrain/Road/River handler are now in compileable state
2023-01-10 00:01:35 +02:00
resolutions.json
Fix 2292. Fix chat on adventure map, increase maxOutputPerLine
2015-11-08 22:16:58 +03:00
resources.json
Fxied #306 and #856 .
2012-04-08 02:14:20 +00:00
rivers.json
Added translatable strings for roads & rivers, for use in editor
2023-01-10 00:01:35 +02:00
roads.json
Added translatable strings for roads & rivers, for use in editor
2023-01-10 00:01:35 +02:00
skills.json
vcmi: skill-agnostic first aid
2023-03-16 16:46:41 +03:00
startres.json
Fxied #306 and #856 .
2012-04-08 02:14:20 +00:00
terrains.json
Refactoring of new code, multiple functionality changes:
2023-03-05 18:02:58 +02:00
terrainViewPatterns.json
Fix mantis #1859 , unknown pattern in underground
2015-03-28 16:41:26 +01:00