.. |
battle
|
Fix negative spell cost
|
2023-09-22 01:12:10 +02:00 |
bonuses
|
Update bonuses docs
|
2023-09-26 15:55:27 +03:00 |
campaign
|
Improvements to type safety of Identifier class
|
2023-10-04 18:05:23 +03:00 |
constants
|
Use enum instead of mix of bool's and int's for tile reveal
|
2023-10-16 00:12:38 +03:00 |
events
|
Fix turn ending
|
2023-08-24 23:34:33 +03:00 |
filesystem
|
Merge branch 'vcmi/master' into 'vcmi/develop'
|
2023-09-15 13:59:02 +03:00 |
gameState
|
Use enum instead of mix of bool's and int's for tile reveal
|
2023-10-16 00:12:38 +03:00 |
logging
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
mapObjectConstructors
|
Scholar is now configurable object (partial)
|
2023-10-16 00:12:39 +03:00 |
mapObjects
|
Show (mostly) correct messages in Shrines
|
2023-10-16 18:16:15 +03:00 |
mapping
|
Scholar is now configurable object (partial)
|
2023-10-16 00:12:39 +03:00 |
minizip
|
remove copy-pasted functions from ioapi.c
|
2023-02-24 13:42:26 +03:00 |
modding
|
Add string IDs in map editor
|
2023-09-28 14:38:31 +02:00 |
pathfinder
|
Use enum instead of mix of bool's and int's for tile reveal
|
2023-10-16 00:12:38 +03:00 |
registerTypes
|
Scholar is now configurable object (partial)
|
2023-10-16 00:12:39 +03:00 |
rewardable
|
Show (mostly) correct messages in Shrines
|
2023-10-16 18:16:15 +03:00 |
rmg
|
Fix code review suggestions
|
2023-10-11 00:47:19 +02:00 |
serializer
|
Issues fixed
|
2023-09-17 22:19:45 +02:00 |
spells
|
Merge pull request #2868 from IvanSavenko/simultaneous_turns
|
2023-09-27 15:45:02 +03:00 |
vstd
|
Revert "another approach"
|
2023-09-24 15:02:59 +02:00 |
AI_Base.h
|
|
|
ArtifactUtils.cpp
|
Merge pull request #2814 from SoundSSGood/arts-counter-impovements
|
2023-10-01 17:53:51 +03:00 |
ArtifactUtils.h
|
Artifact assembling changes
|
2023-09-12 19:17:35 +03:00 |
BasicTypes.cpp
|
Converted several namespace enums to enum class
|
2023-08-25 13:38:02 +03:00 |
BattleFieldHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
BattleFieldHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CAndroidVMHelper.cpp
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CAndroidVMHelper.h
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CArtHandler.cpp
|
Fixed randomization of artifacts on some custom maps
|
2023-10-16 00:12:38 +03:00 |
CArtHandler.h
|
Fixed randomization of artifacts on some custom maps
|
2023-10-16 00:12:38 +03:00 |
CArtifactInstance.cpp
|
fix build
|
2023-09-19 16:04:37 +03:00 |
CArtifactInstance.h
|
refactoring
|
2023-09-19 13:31:57 +03:00 |
CBonusTypeHandler.cpp
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
CBonusTypeHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CBuildingHandler.cpp
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
CBuildingHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CConfigHandler.cpp
|
no invalid json
|
2023-09-24 01:30:03 +02:00 |
CConfigHandler.h
|
code review
|
2023-09-21 21:27:06 +02:00 |
CConsoleHandler.cpp
|
Slightly better thread names
|
2023-08-23 16:32:29 +03:00 |
CConsoleHandler.h
|
vcmi: reduce boost a little bit
|
2023-04-11 17:11:14 +03:00 |
CCreatureHandler.cpp
|
Removed unused property
|
2023-09-26 15:55:27 +03:00 |
CCreatureHandler.h
|
Removed unused property
|
2023-09-26 15:55:27 +03:00 |
CCreatureSet.cpp
|
Fix code review suggestions
|
2023-10-11 00:47:19 +02:00 |
CCreatureSet.h
|
Fix code review suggestions
|
2023-10-11 00:47:19 +02:00 |
CGameInfoCallback.cpp
|
Use enum instead of mix of bool's and int's for tile reveal
|
2023-10-16 00:12:38 +03:00 |
CGameInfoCallback.h
|
Client-side support for multiple battles
|
2023-09-06 16:03:47 +03:00 |
CGameInterface.cpp
|
Client-side support for multiple battles
|
2023-09-06 16:03:47 +03:00 |
CGameInterface.h
|
Fixed most common cases of movement actions
|
2023-09-16 20:07:26 +03:00 |
CGeneralTextHandler.cpp
|
Fix mistake
|
2023-10-11 08:54:54 +02:00 |
CGeneralTextHandler.h
|
Text container fix
|
2023-10-11 01:26:07 +02:00 |
CHeroHandler.cpp
|
Improvements to type safety of Identifier class
|
2023-10-04 18:05:23 +03:00 |
CHeroHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
CMakeLists.txt
|
enable StupidAI and EmptyAI for static AI
|
2023-03-02 12:09:49 +03:00 |
Color.h
|
vcmi/client: make ColorRGBA constexpr
|
2023-02-12 19:11:24 +03:00 |
CondSh.h
|
Introduced animation phases for beter ordering of visuals in battles
|
2022-12-13 21:31:49 +02:00 |
ConstTransitivePtr.h
|
vcmi: make ConstTransitivePtr always init self.
|
2023-02-12 17:59:06 +03:00 |
CPlayerState.cpp
|
Merge branch 'develop' into highscore_menu
|
2023-09-23 21:38:17 +02:00 |
CPlayerState.h
|
Merge branch 'develop' into highscore_menu
|
2023-09-23 21:38:17 +02:00 |
CRandomGenerator.cpp
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CRandomGenerator.h
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CScriptingModule.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CScriptingModule.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CSkillHandler.cpp
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
CSkillHandler.h
|
Implemented basic version of configurable Witch Hut
|
2023-10-16 00:12:38 +03:00 |
CSoundBase.h
|
Fix for missing Death Blow sound
|
2022-12-25 20:11:22 +02:00 |
CStack.cpp
|
Fix few more missing BattleID's
|
2023-09-11 13:20:16 +03:00 |
CStack.h
|
vcmi: rename HeroBonus.h to Bonus.h
|
2023-05-02 11:20:58 +03:00 |
CStopWatch.h
|
|
|
CThreadHelper.cpp
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CThreadHelper.h
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CTownHandler.cpp
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
CTownHandler.h
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
FunctionList.h
|
|
|
GameConstants.h
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
GameSettings.cpp
|
Implemented support for showing amount of guards in banks
|
2023-07-19 13:17:50 +03:00 |
GameSettings.h
|
Implemented support for showing amount of guards in banks
|
2023-07-19 13:17:50 +03:00 |
IBonusTypeHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
IGameCallback.cpp
|
Use enum instead of mix of bool's and int's for tile reveal
|
2023-10-16 00:12:38 +03:00 |
IGameCallback.h
|
Use enum instead of mix of bool's and int's for tile reveal
|
2023-10-16 00:12:38 +03:00 |
IGameEventsReceiver.h
|
Add query for dwellings dialog
|
2023-10-04 17:47:12 +03:00 |
IHandlerBase.cpp
|
IdentifierStorage is now separate handler in VLC
|
2023-09-04 18:56:16 +03:00 |
IHandlerBase.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
int3.h
|
Use same fow radius calculation as in H3
|
2023-10-16 00:12:38 +03:00 |
JsonDetail.cpp
|
Fixed silent errors on invalid Json references in schemas
|
2023-09-26 15:55:27 +03:00 |
JsonDetail.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
JsonNode.cpp
|
Show (mostly) correct messages in Shrines
|
2023-10-16 18:16:15 +03:00 |
JsonNode.h
|
Use ResourcePath for referencing texts and json's
|
2023-09-04 18:22:34 +03:00 |
JsonRandom.cpp
|
Fix build
|
2023-10-16 00:12:39 +03:00 |
JsonRandom.h
|
Fix build
|
2023-10-16 00:12:39 +03:00 |
Languages.h
|
Revert "another approach"
|
2023-09-24 15:02:59 +02:00 |
LoadProgress.cpp
|
Redesign loading solution
|
2023-08-22 20:10:20 +04:00 |
LoadProgress.h
|
Redesign loading solution
|
2023-08-22 20:10:20 +04:00 |
LogicalExpression.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
LogicalExpression.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
MetaString.cpp
|
Use meta string for messages
|
2023-09-27 23:11:11 +02:00 |
MetaString.h
|
Seerhut works as rewardable object
|
2023-09-15 10:06:06 +02:00 |
NetPacks.h
|
Use enum instead of mix of bool's and int's for tile reveal
|
2023-10-16 00:12:38 +03:00 |
NetPacksBase.h
|
CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization.
|
2023-06-24 19:01:36 +03:00 |
NetPacksLib.cpp
|
Use enum instead of mix of bool's and int's for tile reveal
|
2023-10-16 00:12:38 +03:00 |
NetPacksLobby.h
|
Simturn duration is now part of StartInfo
|
2023-09-26 13:42:20 +03:00 |
NetPackVisitor.h
|
Add game pause
|
2023-10-08 16:03:57 +02:00 |
ObstacleHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
ObstacleHandler.h
|
Use ResourcePath for audio files
|
2023-09-04 18:22:34 +03:00 |
Point.h
|
implement speed and move
|
2023-08-26 21:13:33 +02:00 |
Rect.cpp
|
Implemented tolerance for touch events
|
2023-09-06 01:06:01 +03:00 |
Rect.h
|
simplified
|
2023-09-17 21:41:55 +02:00 |
ResourceSet.cpp
|
Converted remaining identifier to new system
|
2023-08-25 13:38:02 +03:00 |
ResourceSet.h
|
First step at unifying game identifiers code
|
2023-08-25 13:38:01 +03:00 |
RiverHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
RiverHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
RoadHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
RoadHandler.h
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
ScopeGuard.h
|
Fix ScopeGuard move behavior
|
2023-04-02 15:46:56 +04:00 |
ScriptHandler.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
ScriptHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
StartInfo.cpp
|
Improvements to type safety of Identifier class
|
2023-10-04 18:05:23 +03:00 |
StartInfo.h
|
Improvements to type safety of Identifier class
|
2023-10-04 18:05:23 +03:00 |
StdInc.cpp
|
|
|
StdInc.h
|
|
|
TerrainHandler.cpp
|
Cartographer/Observatory is now configurable object
|
2023-10-16 00:12:38 +03:00 |
TerrainHandler.h
|
Cartographer/Observatory is now configurable object
|
2023-10-16 00:12:38 +03:00 |
TextOperations.cpp
|
fix
|
2023-08-24 20:31:06 +02:00 |
TextOperations.h
|
count unicode chars to extra function
|
2023-08-24 18:34:00 +02:00 |
TurnTimerInfo.cpp
|
Make possible to play with different timers independently
|
2023-08-28 19:45:15 +04:00 |
TurnTimerInfo.h
|
Timers fixes
|
2023-08-30 03:33:59 +04:00 |
UnlockGuard.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
vcmi_endian.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
VCMI_lib.cbp
|
new approach
|
2023-09-15 15:26:14 +02:00 |
VCMI_Lib.cpp
|
code review
|
2023-09-21 21:27:06 +02:00 |
VCMI_Lib.h
|
IdentifierStorage is now separate handler in VLC
|
2023-09-04 18:56:16 +03:00 |
VCMI_lib.vcxproj
|
new approach
|
2023-09-15 15:26:14 +02:00 |
VCMI_lib.vcxproj.filters
|
new approach
|
2023-09-15 15:26:14 +02:00 |
VCMIDirs.cpp
|
fix "development mode" condition when building in single process mode
|
2023-04-05 20:22:29 +03:00 |
VCMIDirs.h
|
editorPath -> mapEditorPath
|
2022-12-28 17:59:16 +02:00 |