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vcmi/client/widgets
2023-02-03 11:39:40 +02:00
..
Buttons.cpp Merged two mouse button enums 2023-02-03 11:39:40 +02:00
Buttons.h CIntObject now receives mouse position as point instead of SDL event 2023-02-03 11:39:39 +02:00
CArtifactHolder.cpp Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CArtifactHolder.h swap contitutient 2023-01-11 13:17:33 +02:00
CComponent.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
CComponent.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGarrisonInt.cpp Moved input-related code from SDL_Extensions to GuiHandler 2023-02-03 11:39:40 +02:00
CGarrisonInt.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CreatureCostBox.cpp Moved client files to more suitable locations 2023-02-01 13:09:19 +02:00
CreatureCostBox.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
Images.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
Images.h Merge pull request #1515 from IvanSavenko/time_based_animations 2023-02-01 12:25:54 +02:00
MiscWidgets.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
MiscWidgets.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ObjectLists.cpp Fix: 'Load' and 'Main menu' in-game buttons should work properly 2021-01-17 19:18:26 +03:00
ObjectLists.h Fix ios compile 2023-01-20 16:11:43 +02:00
TextControls.cpp Moved input-related code from SDL_Extensions to GuiHandler 2023-02-03 11:39:40 +02:00
TextControls.h Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00