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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/AI/BattleAI
AlexVinS 0f5202689e Cumulative spell effects
* Added experimental support for cumulative effects for ENCHANTED bonus
* Updated and fixed SPECIAL_PECULIAR_ENCHANT processing
* Initial implementation of cumulative spell effects.
* Scheme for new spell feature - cumulative bonus.
2017-06-13 21:50:50 +03:00
..
AttackPossibility.cpp possible fix for http://bugs.vcmi.eu/view.php?id=2612 2016-11-18 14:27:20 +03:00
AttackPossibility.h Moving/dividing classes from BattleState to separate files. 2017-03-17 16:48:44 +01:00
BattleAI.cbp boost/program_options has only 2 uses, and unlikely will be used more -> removed form Global.h. 2016-11-28 21:38:17 +03:00
BattleAI.cpp Cumulative spell effects 2017-06-13 21:50:50 +03:00
BattleAI.h Add override keyword where applicable 2017-02-17 14:39:16 +01:00
BattleAI.vcxproj Updated project files to MVS 2015 (in fact, it's trivial). 2016-12-12 19:14:45 +01:00
CMakeLists.txt Android support (#299) 2017-05-25 20:57:20 +03:00
common.cpp Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
common.h Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
EnemyInfo.cpp [c::b] BattleAI project updated, fixed paths 2016-11-01 21:53:46 +03:00
EnemyInfo.h Moving/dividing classes from BattleState to separate files. 2017-03-17 16:48:44 +01:00
main.cpp Android support (#299) 2017-05-25 20:57:20 +03:00
PotentialTargets.cpp Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
PotentialTargets.h Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
StackWithBonuses.cpp Moving/dividing classes from BattleState to separate files. 2017-03-17 16:48:44 +01:00
StackWithBonuses.h Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
StdInc.cpp Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
StdInc.h Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
ThreatMap.cpp MSVS project update. 2016-11-25 18:17:40 +01:00
ThreatMap.h Moving/dividing classes from BattleState to separate files. 2017-03-17 16:48:44 +01:00