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vcmi/lib/spells
2015-09-29 17:26:33 +03:00
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AdventureSpellMechanics.cpp fix mantiss 0002147 2015-04-13 16:48:46 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Introduce calculateHealedHP again, now in better place. 2015-09-29 17:26:29 +03:00
BattleSpellMechanics.h Introduce calculateHealedHP again, now in better place. 2015-09-29 17:26:29 +03:00
CDefaultSpellMechanics.cpp The only usage of secHero cast parameter is mana channeling - better to get it OTF 2015-09-29 17:26:33 +03:00
CDefaultSpellMechanics.h Introduce calculateHealedHP again, now in better place. 2015-09-29 17:26:29 +03:00
CreatureSpellMechanics.cpp Extract general dispell logic 2015-04-11 16:27:14 +03:00
CreatureSpellMechanics.h Something that compiles. 2015-03-09 20:07:28 +01:00
CSpellHandler.cpp Hide some spell mechnaics details 2015-09-29 17:26:32 +03:00
CSpellHandler.h Hide some spell mechnaics details 2015-09-29 17:26:32 +03:00
ISpellMechanics.cpp The only usage of secHero cast parameter is mana channeling - better to get it OTF 2015-09-29 17:26:33 +03:00
ISpellMechanics.h The only usage of secHero cast parameter is mana channeling - better to get it OTF 2015-09-29 17:26:33 +03:00
Magic.h Initial experiments on hero & creature casting unification 2015-09-12 21:09:44 +03:00
SpellMechanics.h Added missing files. 2015-03-10 18:32:05 +01:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00