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ActiveModsInSaveList.cpp
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Mod management rework, part 1
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2024-11-26 13:55:46 +00:00 |
ActiveModsInSaveList.h
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Mod management rework, part 1
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2024-11-26 13:55:46 +00:00 |
CModHandler.cpp
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Use mod ID instead of translated mod name for console output
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2024-11-27 14:04:03 +00:00 |
CModHandler.h
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Restored all disabled mod functinality that was used by client
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2024-11-26 13:55:46 +00:00 |
CModVersion.cpp
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Implemented join room dialog
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2024-04-23 17:15:59 +03:00 |
CModVersion.h
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Implemented join room dialog
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2024-04-23 17:15:59 +03:00 |
ContentTypeHandler.cpp
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Implement some TODO's, fix sonar warnings
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2024-11-26 13:55:46 +00:00 |
ContentTypeHandler.h
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Restored all disabled mod functinality that was used by client
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2024-11-26 13:55:46 +00:00 |
IdentifierStorage.cpp
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Support for configurable town fortifications
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2024-08-28 19:42:14 +00:00 |
IdentifierStorage.h
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Support for configurable town fortifications
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2024-08-28 19:42:14 +00:00 |
ModDescription.cpp
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Prefer local mod data, unless repository has newer mod
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2024-12-10 13:53:49 +00:00 |
ModDescription.h
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Do not inform of mod update if remote version is older than local
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2024-11-26 21:05:18 +00:00 |
ModIncompatibility.h
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Fix some 'new' issues reported by Sonar Cloud
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2024-05-06 15:33:30 +00:00 |
ModManager.cpp
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Implemented preset management for Start Game tab
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2024-12-10 11:29:08 +00:00 |
ModManager.h
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Implemented preset management for Start Game tab
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2024-12-10 11:29:08 +00:00 |
ModScope.h
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Split massive CModHandler class/file into multiple parts:
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2023-07-30 22:17:47 +03:00 |
ModUtility.cpp
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Split massive CModHandler class/file into multiple parts:
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2023-07-30 22:17:47 +03:00 |
ModUtility.h
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Split massive CModHandler class/file into multiple parts:
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2023-07-30 22:17:47 +03:00 |
ModVerificationInfo.cpp
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Fix loading of 1.5 and older 1.6 saves
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2024-12-01 16:00:09 +00:00 |
ModVerificationInfo.h
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Implemented join room dialog
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2024-04-23 17:15:59 +03:00 |