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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/lib/gameState
Ivan Savenko 0c07384293 Refactoring of serialization versioning handling
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum

Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
..
CGameState.cpp Code cleanup 2024-01-19 23:02:00 +02:00
CGameState.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGameStateCampaign.cpp split getBonusLocalFirst into two distinct method: 2024-01-19 13:56:06 +02:00
CGameStateCampaign.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
EVictoryLossCheckResult.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
InfoAboutArmy.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
InfoAboutArmy.h Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
QuestInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
SThievesGuildInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
TavernHeroesPool.cpp Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
TavernHeroesPool.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
TavernSlot.h Update tavern on end of 7th turn of player in question 2023-08-24 23:34:33 +03:00