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AdventureMapInterface.cpp
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Fix updating of hero & town lists on adventure map
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2023-07-15 16:09:44 +03:00 |
AdventureMapInterface.h
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Do not hide minimap on human player turn
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2023-07-03 19:36:10 +03:00 |
AdventureMapShortcuts.cpp
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Block map level toggle on maps without underground
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2023-07-04 21:42:37 +03:00 |
AdventureMapShortcuts.h
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Basic version of zoomable adventure map
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2023-05-16 23:42:51 +03:00 |
AdventureMapWidget.cpp
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
AdventureMapWidget.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
AdventureOptions.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
AdventureOptions.h
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
AdventureState.h
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Fixed toggleable buttons (sleep/wake & subterra/surface)
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2023-05-09 13:10:33 +03:00 |
CInfoBar.cpp
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replaced clickPressed with clickReleased where applicable to H3
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2023-07-09 17:55:39 +03:00 |
CInfoBar.h
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replaced clickPressed with clickReleased where applicable to H3
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2023-07-09 17:55:39 +03:00 |
CInGameConsole.cpp
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Simplified text input handling, fixes hotkeys on windows with text input
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2023-07-04 18:42:52 +03:00 |
CInGameConsole.h
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Simplified text input handling, fixes hotkeys on windows with text input
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2023-07-04 18:42:52 +03:00 |
CList.cpp
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Fix updating of heroes when moving to/from garrison
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2023-07-15 16:09:44 +03:00 |
CList.h
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Fix updating of hero & town lists on adventure map
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2023-07-15 16:09:44 +03:00 |
CMinimap.cpp
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
CMinimap.h
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Replaced clickLeft with clickPressed clickReleased methods
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2023-07-08 14:33:04 +03:00 |
CResDataBar.cpp
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Renamed gesture-related methods, remove unused code
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2023-06-20 19:58:05 +03:00 |
CResDataBar.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
MapAudioPlayer.cpp
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int3 now has proper hasher function
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2023-04-20 22:04:24 +03:00 |
MapAudioPlayer.h
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Added more checks to avoid potential nullptr dereference crash
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2023-03-25 23:54:51 +02:00 |