.. |
AccessibilityInfo.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
AccessibilityInfo.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
BattleAction.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
BattleAction.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
BattleAttackInfo.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
BattleAttackInfo.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
BattleHex.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
BattleHex.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
BattleInfo.cpp
|
Merge pull request #379 from henningkoehlernz/hero_specialty_scaling
|
2018-02-28 15:03:24 +08:00 |
BattleInfo.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
BattleProxy.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
BattleProxy.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CBattleInfoCallback.cpp
|
Spelling fixes: privilaged -> privileged, retreive -> retrieve
|
2018-02-10 21:52:23 +03:00 |
CBattleInfoCallback.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CBattleInfoEssentials.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CBattleInfoEssentials.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CCallbackBase.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CCallbackBase.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CObstacleInstance.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CObstacleInstance.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CPlayerBattleCallback.cpp
|
Code style: remove default value hints in definitions (#342)
|
2017-07-15 14:08:20 +03:00 |
CPlayerBattleCallback.h
|
tweak
|
2017-08-10 20:57:36 +03:00 |
CUnitState.cpp
|
Issue2888 (#421)
|
2018-03-02 13:22:51 +03:00 |
CUnitState.h
|
Issue2888 (#421)
|
2018-03-02 13:22:51 +03:00 |
Destination.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
Destination.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
IBattleState.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
IBattleState.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
IUnitInfo.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
ReachabilityInfo.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
ReachabilityInfo.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
SideInBattle.cpp
|
Precompiled header path also needs fix
|
2017-07-01 20:05:10 +02:00 |
SideInBattle.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
SiegeInfo.cpp
|
Precompiled header path also needs fix
|
2017-07-01 20:05:10 +02:00 |
SiegeInfo.h
|
Code style: serialize everything on own lines for easier debugging (#357)
|
2017-07-31 16:35:42 +03:00 |
Unit.cpp
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
Unit.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |