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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00
vcmi/test
Alexander Shishkin 8b002ad774
Issue2888 (#421)
Fixed issue 2888
* Merged AFTER_ATTACK & BEFORE_ATTACK cast modes.
* Introduced new caster class for creature ability usage
* Added few tests
2018-03-02 13:22:51 +03:00
..
battle Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
game Issue2888 (#421) 2018-03-02 13:22:51 +03:00
googletest@4bab34d208 Add googletest as submodule 2017-07-18 16:49:50 +02:00
map Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock Issue2888 (#421) 2018-03-02 13:22:51 +03:00
spells Issue2888 (#421) 2018-03-02 13:22:51 +03:00
testdata Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CMakeLists.txt Issue2888 (#421) 2018-03-02 13:22:51 +03:00
CMemoryBufferTest.cpp Migrating from boost test to google test. 2017-07-18 16:49:05 +02:00
CVcmiTestConfig.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CVcmiTestConfig.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
main.cpp macOS: always change working directory for launcher and server 2017-08-09 01:33:12 +03:00
StdInc.cpp Migrating from boost test to google test. 2017-07-18 16:49:05 +02:00
StdInc.h [C::B] test project update 2017-07-20 15:46:40 +03:00
Test.cbp Issue2888 (#421) 2018-03-02 13:22:51 +03:00
Test.vcxproj Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
Test.vcxproj.filters Compilation fixes for MSVS. 2017-03-02 10:58:14 +01:00