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Open-source engine for Heroes of Might and Magic III
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mateuszb 8c937d92ad * dead stacks won't be displayed in battle queue
* fixed bug with pathfinder
2008-09-20 12:33:37 +00:00
aclocal/m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AI/EmptyAI * version set to 0.62 2008-08-13 00:44:31 +00:00
client changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
config * fixed bug with disappearing head of a hero in adventure map 2008-09-18 14:18:08 +00:00
hch changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
lib changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
aclocal.m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AdventureMapButton.cpp * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
AdventureMapButton.h * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
AI_Base.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
AUTHORS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CAdvmapInterface.cpp changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
CAdvmapInterface.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CBattleInterface.cpp * dead stacks won't be displayed in battle queue 2008-09-20 12:33:37 +00:00
CBattleInterface.h * fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle 2008-09-16 15:23:44 +00:00
CCallback.cpp changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
CCallback.h * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
CCastleInterface.cpp changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
CCastleInterface.h * counterattacks 2008-09-12 08:51:46 +00:00
CConsoleHandler.cpp * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
CConsoleHandler.h gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update 2008-09-18 20:24:53 +00:00
CCursorHandler.cpp Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CCursorHandler.h Battles: 2008-08-07 00:38:44 +00:00
CGameInfo.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInterface.cpp changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
CGameInterface.h * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CGameState.cpp * dead stacks won't be displayed in battle queue 2008-09-20 12:33:37 +00:00
CGameState.h * counterattacks 2008-09-12 08:51:46 +00:00
ChangeLog * fixed move hero button 2008-09-01 00:25:36 +00:00
CHeroWindow.cpp * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
CHeroWindow.h * setting army formation 2008-09-18 13:54:54 +00:00
CLua.cpp * added battles with heroes 2008-09-17 17:13:01 +00:00
CLua.h * counterattacks 2008-09-12 08:51:46 +00:00
CLuaHandler.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CLuaHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMessage.cpp * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CMessage.h * swapping artifacts (needs testing) 2008-08-20 19:02:48 +00:00
CMT.cpp * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
config.h.in Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
configure.ac Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CPathfinder.cpp * fixed bug with disappearing head of a hero in adventure map 2008-09-18 14:18:08 +00:00
CPathfinder.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CPlayerInterface.cpp changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
CPlayerInterface.h * moved CConsoleHandler to lib (update project files) 2008-09-17 10:18:22 +00:00
CPreGame.cpp changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
CPreGame.h * merged changes in pregame 2008-08-05 22:11:32 +00:00
CThreadHelper.cpp Missing files 2008-08-06 13:18:28 +00:00
CThreadHelper.h Missing files 2008-08-06 13:18:28 +00:00
global.h * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
int3.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
Makefile Standard GCC Makefile for AmigaOS4 (Linux/Macosx) 2008-07-17 07:20:56 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
manisfest VCMI.txt * done #40, #32, #21 2007-10-14 12:11:18 +00:00
map.cpp changed most of std::cout to tlogX 2008-09-19 12:09:15 +00:00
map.h * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
mapHandler.cpp * fixes for MSVC (it needs to have global variables from library explicitly exported) 2008-09-19 08:16:19 +00:00
mapHandler.h * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
README Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
SDL_Extensions.cpp * fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle 2008-09-16 15:23:44 +00:00
SDL_Extensions.h * fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle 2008-09-16 15:23:44 +00:00
SDL_framerate.cpp * CLodHandler now stories entries in nodrze (much faster searching) 2007-07-17 20:51:49 +00:00
SDL_framerate.h framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 2007-07-15 13:36:04 +00:00
StartInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
stdafx.cpp Na początek. 2007-06-06 16:12:12 +00:00
stdafx.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00