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CDrawRoadsOperation.cpp
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Fix generation of roads and rivers near map edge
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2023-04-13 16:26:03 +03:00 |
CDrawRoadsOperation.h
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Remove unnecessary includes from headers
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2023-05-31 23:01:57 +03:00 |
CMap.cpp
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Converted creature ID and spell ID to new form
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2023-08-25 13:38:02 +03:00 |
CMap.h
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Converted creature ID and spell ID to new form
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2023-08-25 13:38:02 +03:00 |
CMapDefines.h
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Split massive CMap.h a bit
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2023-05-31 23:01:57 +03:00 |
CMapEditManager.cpp
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CMapEditManager.h
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Fix CI build
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2023-05-31 23:18:39 +03:00 |
CMapHeader.cpp
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Win/loss condition texts use MetaString
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2023-06-20 19:37:27 +03:00 |
CMapHeader.h
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Converted (almost) all namespace enum's to enum classes
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2023-08-25 13:38:02 +03:00 |
CMapInfo.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CMapInfo.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CMapOperation.cpp
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
CMapOperation.h
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vcmi: modernize lib/mapping
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2023-02-14 14:22:13 +03:00 |
CMapService.cpp
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Use ResourcePath for referencing texts and json's
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2023-09-04 18:22:34 +03:00 |
CMapService.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
MapEditUtils.cpp
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Use ResourcePath for referencing texts and json's
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2023-09-04 18:22:34 +03:00 |
MapEditUtils.h
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Remove unnecessary includes from headers
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2023-05-31 23:01:57 +03:00 |
MapFeaturesH3M.cpp
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Converted several enumerations into constants
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2023-08-25 13:38:02 +03:00 |
MapFeaturesH3M.h
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Converted several enumerations into constants
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2023-08-25 13:38:02 +03:00 |
MapFormat.h
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Fix CI build
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2023-05-31 23:18:39 +03:00 |
MapFormatH3M.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
MapFormatH3M.h
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Removed no longer used code - moved to hota mod
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2023-06-20 19:37:27 +03:00 |
MapFormatJson.cpp
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |
MapFormatJson.h
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vcmi: remove TFaction
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2023-04-10 19:28:16 +03:00 |
MapIdentifiersH3M.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
MapIdentifiersH3M.h
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Implemented mapping of hero portraits
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2023-06-20 19:37:27 +03:00 |
MapReaderH3M.cpp
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Fix checking PlayerColor's for validness
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2023-08-27 01:35:38 +03:00 |
MapReaderH3M.h
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Implemented mapping of hero portraits
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2023-06-20 19:37:27 +03:00 |
ObstacleProxy.cpp
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
ObstacleProxy.h
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Fix StdInc.h
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2023-05-21 07:26:36 +02:00 |