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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/client/gui
Laserlicht 0b0082eebc
format
2023-10-22 00:22:49 +02:00
..
CGuiHandler.cpp Merge pull request #2966 from IvanSavenko/simplify_ui_lock 2023-10-04 16:50:23 +03:00
CGuiHandler.h Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock 2023-09-27 18:33:52 +03:00
CIntObject.cpp move to EventReceiver 2023-10-22 00:05:14 +02:00
CIntObject.h format 2023-10-22 00:22:49 +02:00
CursorHandler.cpp Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
CursorHandler.h Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
EventDispatcher.cpp fix 2023-10-22 00:22:16 +02:00
EventDispatcher.h added tolerance 2023-09-18 20:35:23 +02:00
EventsReceiver.cpp move to EventReceiver 2023-10-22 00:05:14 +02:00
EventsReceiver.h move to EventReceiver 2023-10-22 00:05:14 +02:00
FramerateManager.cpp Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay() 2023-09-27 16:09:52 +02:00
FramerateManager.h Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay() 2023-09-27 16:09:52 +02:00
InterfaceObjectConfigurable.cpp Merge pull request #3075 from josch/spelling 2023-10-19 11:15:25 +03:00
InterfaceObjectConfigurable.h code review 2023-09-30 22:49:22 +02:00
MouseButton.h
Shortcut.h Merge pull request #2325 from SoundSSGood/hero-backpack-window 2023-07-21 15:43:34 +03:00
ShortcutHandler.cpp Better default stack action handling + "F shortcut" mode fixes 2023-08-27 17:33:10 +02:00
ShortcutHandler.h Use more descriptive names for hotkeys 2023-05-01 17:59:20 +03:00
TextAlignment.h Implement TOPCENTER text alignment 2023-08-30 00:35:31 +02:00
WindowHandler.cpp Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
WindowHandler.h Implemented lazy totalRedraw to prevent multiple redraws on single frame 2023-07-18 17:31:21 +03:00