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vcmi/lib/mapping
2015-12-05 13:04:04 +03:00
..
CCampaignHandler.cpp Fixed gcc/clang warnings 2015-12-04 01:17:43 +02:00
CCampaignHandler.h Bugfixing. Game seems to be working without major bugs. 2014-06-15 23:25:10 +03:00
CDrawRoadsOperation.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CDrawRoadsOperation.h Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CMap.cpp Cleanup 2015-12-05 12:36:41 +03:00
CMap.h Cleanup 2015-12-05 12:36:41 +03:00
CMapDefines.h Check coastal tile OTF 2015-12-05 12:36:29 +03:00
CMapEditManager.cpp Check coastal tile OTF 2015-12-05 12:36:29 +03:00
CMapEditManager.h Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CMapInfo.cpp Compile fixes specific for VS 2012" 2013-07-02 15:23:32 +00:00
CMapInfo.h Compile fixes specific for VS 2012" 2013-07-02 15:23:32 +00:00
CMapService.cpp Draft on classes hierarchy. 2015-12-05 12:06:32 +03:00
CMapService.h Initial implementation of new team settings format 2015-12-05 12:36:40 +03:00
MapFormatH3M.cpp CPathfinder: patrol support using getTilesInRange 2015-11-28 20:34:50 +03:00
MapFormatH3M.h CMapLoaderH3M: support for patrol initialPos in readHero 2015-11-27 11:34:03 +03:00
MapFormatJson.cpp Tweaks 2015-12-05 12:38:37 +03:00
MapFormatJson.h Started working on objects serialization 2015-12-05 12:36:42 +03:00