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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
2009-05-29 02:39:12 +00:00
..
vcmi_client break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00
AdventureMapButton.h * moved a few files 2009-05-20 10:08:56 +00:00
CAdvmapInterface.cpp * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00
CAdvmapInterface.h * moved a few files 2009-05-20 10:08:56 +00:00
CBattleInterface.cpp Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present. 2009-05-22 04:14:59 +00:00
CBattleInterface.h * moved a few files 2009-05-20 10:08:56 +00:00
CBitmapHandler.cpp Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. 2009-05-26 04:52:34 +00:00
CBitmapHandler.h * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
CCastleInterface.cpp * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00
CCastleInterface.h * updated project files for MSVC 2009-05-21 23:50:45 +00:00
CConfigHandler.cpp Made a few functions static or static inline. 2009-05-23 22:57:39 +00:00
CConfigHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CCreatureAnimation.cpp Fix 32 bits depth issues during combat. 2009-05-17 03:34:41 +00:00
CCreatureAnimation.h * further code reorganization 2009-05-20 09:02:50 +00:00
CCursorHandler.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CCursorHandler.h * moved a few files 2009-05-20 10:08:56 +00:00
CGameInfo.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CGameInfo.h Common changes. 2009-05-22 19:20:30 +00:00
CHeroWindow.cpp Common changes. 2009-05-22 19:20:30 +00:00
CHeroWindow.h * moved a few files 2009-05-20 10:08:56 +00:00
Client.cpp * moved a few files 2009-05-20 10:08:56 +00:00
Client.h * server sends confirmation (given later to player interface) after applying request (will be needed for AI) 2009-04-16 00:28:54 +00:00
CMessage.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CMessage.h * moved a few files 2009-05-20 10:08:56 +00:00
CMT.cpp * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00
CPlayerInterface.cpp * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00
CPlayerInterface.h * moved a few files 2009-05-20 10:08:56 +00:00
CPreGame.cpp Added support for Home/End. 2009-05-29 02:39:12 +00:00
CPreGame.h Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 2009-05-29 01:50:33 +00:00
CSpellWindow.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CSpellWindow.h * further code reorganization 2009-05-20 09:02:50 +00:00
FunctionList.h * battle options window works again 2009-05-19 18:23:04 +00:00
Graphics.cpp Build fixes for linux. 2009-05-21 00:55:30 +00:00
Graphics.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
GUIBase.cpp Build fixes for linux. 2009-05-21 00:55:30 +00:00
GUIBase.h * further code reorganization 2009-05-20 09:02:50 +00:00
GUIClasses.cpp * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 2009-05-24 23:21:55 +00:00
GUIClasses.h * updated project files for MSVC 2009-05-21 23:50:45 +00:00
Makefile.am Build fixes for linux. 2009-05-21 00:55:30 +00:00
Makefile.in Build fixes for linux. 2009-05-21 00:55:30 +00:00
NetPacksClient.cpp * moved a few files 2009-05-20 10:08:56 +00:00
SDL_Extensions.cpp Further blit8bppAlphaTo24bpp optimizations (use invariant loop counters, switch RShift cases). 2009-05-28 02:58:29 +00:00
SDL_Extensions.h Further blit8bppAlphaTo24bpp optimizations (use invariant loop counters, switch RShift cases). 2009-05-28 02:58:29 +00:00
SDL_framerate.cpp * moved a few files 2009-05-20 10:08:56 +00:00
SDL_framerate.h * moved a few files 2009-05-20 10:08:56 +00:00
VCMI_client.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_client.vcproj * updated project files for MSVC 2009-05-21 23:50:45 +00:00