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https://github.com/vcmi/vcmi.git
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0c5be52a42
changeset: - victory/defeat will be detected using triggered events - vcmi will convert h3 conditions into set of triggered events - it is possible to either change number of days without towns or even remove this loss condition completely - possibility of custom win/loss text and icons in pregame (no longer connected to win/loss conditions) Still missing: - No interface to pass custom events/victory conditions into the game - AI would benefit from improvemets (handle all victory conditions, select best one to fulfill) - You have X days till defeat message still hardcoded to 7 days |
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.. | ||
AIUtility.cpp | ||
AIUtility.h | ||
CMakeLists.txt | ||
Fuzzy.cpp | ||
Fuzzy.h | ||
Goals.cpp | ||
Goals.h | ||
main.cpp | ||
StdInc.cpp | ||
StdInc.h | ||
VCAI.cbp | ||
VCAI.cpp | ||
VCAI.h | ||
VCAI.vcxproj |