..
vcmi_lib
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
BattleAction.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
CGameState.cpp
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
CGameState.h
* battle should now end automatically when last stack of one of sides is killed by a spell
2009-09-28 14:21:48 +00:00
CondSh.h
* version set 0.73b
2009-08-03 23:53:18 +00:00
Connection.cpp
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
Connection.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
HeroBonus.h
* Giants/Titans now immune to Blind.
2009-08-23 20:33:05 +00:00
IGameCallback.cpp
* minor fix in IGameCallback::getAllowedSpells
2009-09-25 09:33:59 +00:00
IGameCallback.h
1.Fixes for RazeStructures net packs.
2009-09-24 17:54:02 +00:00
Interprocess.h
* refactorings and comment coverage improvements
2009-05-07 17:20:41 +00:00
Makefile.am
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
Makefile.in
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
map.cpp
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
map.h
* minor changes (a few new consts introduced)
2009-09-25 12:33:29 +00:00
NetPacks.h
Fixed bugs 11, 24 & 26
2009-10-03 11:16:42 +00:00
NetPacksLib.cpp
1.Fixes for RazeStructures net packs.
2009-09-24 17:54:02 +00:00
RegisterTypes.cpp
1.Fixes for RazeStructures net packs.
2009-09-24 17:54:02 +00:00
RegisterTypes.h
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
StackFeature.h
* support for HP regeneration
2009-08-22 14:39:44 +00:00
VCMI_lib.cbp
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
2009-10-04 02:02:45 +00:00
VCMI_Lib.h
Mostly done .BIK video handling (WIN only).
2009-06-23 08:14:49 +00:00
VCMI_lib.vcproj
* fixes for glitches in garrisons in non 800x600 resolutions
2009-07-17 21:53:28 +00:00