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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/spells
AlexVinS 98ea8bf314 Introduce dummy spell animation/ animation pause configuration
* save format changed with backward compatibility, UNTESTED
2015-09-12 21:09:52 +03:00
..
AdventureSpellMechanics.cpp fix mantiss 0002147 2015-04-13 16:48:46 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Initial experiments on hero & creature casting unification 2015-09-12 21:09:44 +03:00
BattleSpellMechanics.h Fix mantiss 0002167 2015-04-11 12:09:48 +03:00
CDefaultSpellMechanics.cpp Hide battle log algorithm in spell classes. 2015-09-12 21:09:51 +03:00
CDefaultSpellMechanics.h Hide battle log algorithm in spell classes. 2015-09-12 21:09:51 +03:00
CreatureSpellMechanics.cpp Extract general dispell logic 2015-04-11 16:27:14 +03:00
CreatureSpellMechanics.h Something that compiles. 2015-03-09 20:07:28 +01:00
CSpellHandler.cpp Introduce dummy spell animation/ animation pause configuration 2015-09-12 21:09:52 +03:00
CSpellHandler.h Introduce dummy spell animation/ animation pause configuration 2015-09-12 21:09:52 +03:00
ISpellMechanics.cpp Fix mantiss 0002167 2015-04-11 12:09:48 +03:00
ISpellMechanics.h Hide battle log algorithm in spell classes. 2015-09-12 21:09:51 +03:00
Magic.h Initial experiments on hero & creature casting unification 2015-09-12 21:09:44 +03:00
SpellMechanics.h Added missing files. 2015-03-10 18:32:05 +01:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00