.. |
CGuiHandler.cpp
|
Added RenderHandler that acts as factory for images and animations
|
2023-09-04 18:22:34 +03:00 |
CGuiHandler.h
|
Added RenderHandler that acts as factory for images and animations
|
2023-09-04 18:22:34 +03:00 |
CIntObject.cpp
|
Implemented tolerance for touch events
|
2023-09-06 01:06:01 +03:00 |
CIntObject.h
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-09-08 18:49:06 +03:00 |
CursorHandler.cpp
|
Added RenderHandler that acts as factory for images and animations
|
2023-09-04 18:22:34 +03:00 |
CursorHandler.h
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-09-08 18:49:06 +03:00 |
EventDispatcher.cpp
|
Implemented tolerance for touch events
|
2023-09-06 01:06:01 +03:00 |
EventDispatcher.h
|
Implemented tolerance for touch events
|
2023-09-06 01:06:01 +03:00 |
EventsReceiver.cpp
|
Fixed input event ordering. Fixes radial menu show/hide logic
|
2023-07-21 15:47:42 +03:00 |
EventsReceiver.h
|
Implemented tolerance for touch events
|
2023-09-06 01:06:01 +03:00 |
FramerateManager.cpp
|
FramerateManager now uses chrono instead of SDL_Ticks
|
2023-05-14 22:22:37 +03:00 |
FramerateManager.h
|
FramerateManager now uses chrono instead of SDL_Ticks
|
2023-05-14 22:22:37 +03:00 |
InterfaceObjectConfigurable.cpp
|
Merge pull request #2757 from IvanSavenko/filesystem_refactor
|
2023-09-07 10:51:02 +03:00 |
InterfaceObjectConfigurable.h
|
Merge pull request #2687 from Nordsoft91/filledTexturePlayerColored
|
2023-08-31 15:43:40 +03:00 |
MouseButton.h
|
Merged two mouse button enums
|
2023-02-03 11:39:40 +02:00 |
Shortcut.h
|
Merge pull request #2325 from SoundSSGood/hero-backpack-window
|
2023-07-21 15:43:34 +03:00 |
ShortcutHandler.cpp
|
Better default stack action handling + "F shortcut" mode fixes
|
2023-08-27 17:33:10 +02:00 |
ShortcutHandler.h
|
Use more descriptive names for hotkeys
|
2023-05-01 17:59:20 +03:00 |
TextAlignment.h
|
Implement TOPCENTER text alignment
|
2023-08-30 00:35:31 +02:00 |
WindowHandler.cpp
|
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2023-07-31 21:07:30 +03:00 |
WindowHandler.h
|
Implemented lazy totalRedraw to prevent multiple redraws on single frame
|
2023-07-18 17:31:21 +03:00 |