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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib
Michał W. Urbańczyk 99aef852be * probably fixed Bind effect
* reverted unwanted part of r730
* project files will now have relative paths to libs/includes
* more checkings on startup
2009-02-14 15:00:29 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * morale/luck support in battles 2009-02-05 09:49:45 +00:00
CondSh.h break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
Connection.cpp * save/load partially working 2009-01-10 22:08:18 +00:00
Connection.h * new movement cost calculation. 2009-02-12 14:44:58 +00:00
HeroBonus.h * magic well support 2009-02-06 11:15:39 +00:00
IGameCallback.cpp * changed map reading routine in pregame, minor changes for events 2009-02-08 06:42:15 +00:00
IGameCallback.h * changed map reading routine in pregame, minor changes for events 2009-02-08 06:42:15 +00:00
Interprocess.h Really fixed the evil bug. 2009-01-30 22:23:13 +00:00
Makefile.am Small GCC fixes. Autoconf/automake project files updated 2009-01-30 18:36:00 +00:00
NetPacks.h * fixed crash when there was no hero available to hire for some player 2009-02-09 16:18:48 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp * fixed positions of stack queue and battle result window when resolution is != 800x600 2009-02-07 16:07:29 +00:00
VCMI_Lib.h * moved graphics from CAbilityHandler to Graphics 2009-02-06 14:15:45 +00:00
VCMI_lib.vcproj * probably fixed Bind effect 2009-02-14 15:00:29 +00:00