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6678a747bb
- Added missing support for ray-like projectiles - Archmages, Evil Eyes and Beholders now use ray for shooting - New method to draw 1 pixel-wide line with color gradient at arbitrary angle - fixed incorrect attackClimaxFrame field for Archmages |
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.. | ||
CBattleAnimations.cpp | ||
CBattleAnimations.h | ||
CBattleInterface.cpp | ||
CBattleInterface.h | ||
CBattleInterfaceClasses.cpp | ||
CBattleInterfaceClasses.h | ||
CCreatureAnimation.cpp | ||
CCreatureAnimation.h |