1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/lib/spells
2024-01-05 18:31:07 +02:00
..
effects Added workaround for crashes with outdated mods 2023-12-09 18:08:22 +02:00
AbilityCaster.cpp Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
AbilityCaster.h Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
AdventureSpellMechanics.cpp Fix most of memleaks discovered by valgrind 2023-11-13 16:27:15 +02:00
AdventureSpellMechanics.h Implemented View Earth / View Air spells 2023-03-05 17:48:02 +02:00
BattleSpellMechanics.cpp move SetStackEffect to a separate file 2023-10-24 01:27:52 +03:00
BattleSpellMechanics.h Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
BonusCaster.cpp MetaString refactor to eliminate integer usage for identifiers 2023-11-07 22:47:10 +02:00
BonusCaster.h vcmi: rework ProxyCaster 2023-03-30 14:41:40 +03:00
CSpellHandler.cpp Partial fix for Coronius specialty bug 2023-12-10 19:17:58 +02:00
CSpellHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
ExternalCaster.cpp Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
ExternalCaster.h Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
ISpellMechanics.cpp MetaString refactor to eliminate integer usage for identifiers 2023-11-07 22:47:10 +02:00
ISpellMechanics.h added toEntity overload that accepts generic Services class 2023-11-04 17:04:53 +02:00
ObstacleCasterProxy.cpp Remove excessive logging on using Recanter's Cloak in siege of Tower 2024-01-05 18:31:07 +02:00
ObstacleCasterProxy.h Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
Problem.cpp Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
Problem.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
ProxyCaster.cpp Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
ProxyCaster.h Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
TargetCondition.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
TargetCondition.h TargetCondition: units with 100% MR is immune 2023-05-05 18:57:40 +03:00
ViewSpellInt.cpp Remove more subID access 2023-11-01 14:44:05 +02:00
ViewSpellInt.h vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00