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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
Ivan Savenko 9e62eb28c5 Fix merge
2024-01-21 00:53:22 +02:00
..
adventureMap Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
battle split getBonusLocalFirst into two distinct method: 2024-01-19 13:56:06 +02:00
eventsSDL audio mute on focus lost setting 2023-12-10 14:49:27 +01:00
globalLobby Simplified networking API 2024-01-19 23:52:28 +02:00
gui Finalized new TCP networking API 2024-01-19 23:52:28 +02:00
icons client/icons/generate_icns.py: Replace print statement by built-in function. 2023-10-27 23:34:11 +00:00
ios Fix iOS build with ENABLE_PCH=OFF 2023-10-01 18:16:41 +02:00
lobby Implemented basic version of login window and persistent connection on 2024-01-19 23:49:59 +02:00
mainmenu Client-side support for hosting game server via lobby 2024-01-19 23:49:59 +02:00
mapView Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
render Code style fixes 2024-01-19 21:21:23 +02:00
renderSDL Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
widgets Implemented basic version of login window and persistent connection on 2024-01-19 23:49:59 +02:00
windows Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
CFocusableHelper.cpp Fix iOS build with ENABLE_PCH=OFF 2023-10-01 18:16:41 +02:00
CFocusableHelper.h
CGameInfo.cpp Code cleanup 2024-01-19 23:02:00 +02:00
CGameInfo.h Code cleanup 2024-01-19 23:02:00 +02:00
Client.cpp Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
Client.h Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
ClientCommandManager.cpp Merge pull request #3473 from IvanSavenko/const_lib 2024-01-20 19:22:46 +02:00
ClientCommandManager.h Removed remaining references to 'pim' name 2023-09-27 18:50:01 +03:00
ClientNetPackVisitors.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
CMakeLists.txt Client-side support for hosting game server via lobby 2024-01-19 23:49:59 +02:00
CMT.cpp Fix merge 2024-01-21 00:53:22 +02:00
CMT.h
CMusicHandler.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CMusicHandler.h Correctly shutdown client media handlers 2023-11-13 16:27:15 +02:00
CPlayerInterface.cpp Slight simplification of bonus system node class 2024-01-19 13:54:49 +02:00
CPlayerInterface.h Fix issues introduced by automated replacement of redundant types 2024-01-17 20:12:57 +00:00
CServerHandler.cpp Fix merge 2024-01-21 00:53:22 +02:00
CServerHandler.h Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
CVideoHandler.cpp Fixed video playback framerate for intro videos 2024-01-05 14:37:33 +02:00
CVideoHandler.h video campaign fix 2024-01-01 15:25:42 +01:00
HeroMovementController.cpp Remove assert - confirmed to be legal scenario 2023-11-28 12:32:24 +02:00
HeroMovementController.h
LobbyClientNetPackVisitors.h Moved ArtifactLocation to a separate file 2023-10-23 19:02:28 +03:00
NetPacksClient.cpp Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
NetPacksLobbyClient.cpp Client-side support for hosting game server via lobby 2024-01-19 23:49:59 +02:00
PlayerLocalState.cpp Added more checks to detect illegal access in CList's class 2023-12-24 00:16:29 +02:00
PlayerLocalState.h Added more checks to detect illegal access in CList's class 2023-12-24 00:16:29 +02:00
resource.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_client.cbp fix 2023-09-30 20:18:12 +02:00
VCMI_client.rc
VCMI_client.vcxproj fix 2023-09-30 20:18:12 +02:00
VCMI_client.vcxproj.filters fix 2023-09-30 20:18:12 +02:00
vcmi.ico