..
CBonusSelection.cpp
Renamed "Int" -> "Window" in WindowHandler API
2023-05-16 19:10:22 +03:00
CBonusSelection.h
show/showAll methods now use Canvas instead of SDL_Surface
2023-06-02 16:42:18 +03:00
CCampaignInfoScreen.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
CCampaignInfoScreen.h
Fix crash when clicking scenario info during campaign gameplay.
2022-05-10 09:48:05 +03:00
CLobbyScreen.cpp
Remove unnecessary includes from headers
2023-05-31 23:01:57 +03:00
CLobbyScreen.h
Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
2023-04-13 12:45:10 +04:00
CSavingScreen.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
CSavingScreen.h
Fixed crash on empty save game list after filtering
2023-04-19 23:12:30 +03:00
CScenarioInfoScreen.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
CScenarioInfoScreen.h
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CSelectionBase.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
CSelectionBase.h
Implementation of (very basic) shortcuts system
2023-05-01 17:58:17 +03:00
OptionsTab.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
OptionsTab.h
Remove unnecessary includes from headers
2023-05-31 23:01:57 +03:00
RandomMapTab.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
RandomMapTab.h
Extracted event management from GuiHandler and CIntObject
2023-05-20 01:51:49 +03:00
SelectionTab.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
SelectionTab.h
Map format support status can now be loaded from gameSettings
2023-05-31 23:01:57 +03:00