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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib/spells
Konstantin P 057a33c508 SpellSchool: use identifier instead of int
Needs redifinition of MAGIC_SCHOOL_SKILL in all mods
2023-05-07 20:37:32 +03:00
..
effects SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
AbilityCaster.cpp SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
AbilityCaster.h vcmi: rework ProxyCaster 2023-03-30 14:41:40 +03:00
AdventureSpellMechanics.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
AdventureSpellMechanics.h Implemented View Earth / View Air spells 2023-03-05 17:48:02 +02:00
BattleSpellMechanics.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
BattleSpellMechanics.h Demon summon is now a spell. DEMON_SUMMONING bonus has been removed 2022-12-22 23:11:55 +02:00
BonusCaster.cpp vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
BonusCaster.h vcmi: rework ProxyCaster 2023-03-30 14:41:40 +03:00
CSpellHandler.cpp SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
CSpellHandler.h SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
ExternalCaster.cpp Rename outer caster 2023-04-10 20:56:50 +04:00
ExternalCaster.h Rename outer caster 2023-04-10 20:56:50 +04:00
ISpellMechanics.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
ISpellMechanics.h vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
ObstacleCasterProxy.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ObstacleCasterProxy.h Merge beta into develop 2023-04-11 19:37:35 +03:00
Problem.cpp vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
Problem.h vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
ProxyCaster.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ProxyCaster.h Merge beta into develop 2023-04-11 19:37:35 +03:00
TargetCondition.cpp vcmi: more optionals in bonuses 2023-05-05 21:30:45 +03:00
TargetCondition.h TargetCondition: units with 100% MR is immune 2023-05-05 18:57:40 +03:00
ViewSpellInt.cpp vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00
ViewSpellInt.h vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00