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vcmi
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server
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ddaroo
69de38bf1d
Tweaks for cmake build system: data dir definitions, flags for clang (not tested), missing CQuestLog.cpp file for the client, naming convention of few binaries same for autotools and cmake
2012-07-15 16:05:41 +00:00
..
CGameHandler.cpp
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including
#1012
). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
2012-07-15 15:34:00 +00:00
CGameHandler.h
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including
#1012
). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
2012-07-15 15:34:00 +00:00
CMakeLists.txt
Tweaks for cmake build system: data dir definitions, flags for clang (not tested), missing CQuestLog.cpp file for the client, naming convention of few binaries same for autotools and cmake
2012-07-15 16:05:41 +00:00
CVCMIServer.cpp
- possibly
fixed
#966
and
#958
2012-05-25 11:49:56 +00:00
CVCMIServer.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
Makefile.am
Added test for librt, since linux needs it and OSX doesn't have it.
2012-02-13 02:15:05 +00:00
Makefile.in
- moved ColorPutter's to separate SDL_Pixels.h file
2012-05-17 10:44:48 +00:00
NetPacksServer.cpp
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including
#1012
). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
2012-07-15 15:34:00 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* simple mechanism for detecting desync after init
2012-03-27 20:08:54 +00:00
VCMI_server.vcxproj
Partial fix for
#961
.
2012-05-18 22:47:54 +00:00