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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/widgets
2024-07-29 17:13:31 +00:00
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markets Most of buttons created in cpp now have assigned shortcut 2024-05-19 09:12:36 +00:00
Buttons.cpp Refactoring. Regressions fixing. 2024-03-25 12:55:05 +02:00
Buttons.h Refactoring. Regressions fixing. 2024-03-25 12:55:05 +02:00
CArtifactsOfHeroAltar.cpp Reset picked artifact on window deactivation 2024-04-11 23:52:37 +03:00
CArtifactsOfHeroAltar.h Reset picked artifact on window deactivation 2024-04-11 23:52:37 +03:00
CArtifactsOfHeroBackpack.cpp artifact parts calc 2024-05-24 21:22:08 +02:00
CArtifactsOfHeroBackpack.h fixed missed trader text 2024-03-25 17:38:43 +02:00
CArtifactsOfHeroBase.cpp Hero backpack can now be scrolled via mouse wheel / swipe 2024-06-11 17:14:14 +00:00
CArtifactsOfHeroBase.h Hero backpack can now be scrolled via mouse wheel / swipe 2024-06-11 17:14:14 +00:00
CArtifactsOfHeroKingdom.cpp Reset picked artifact on window deactivation 2024-04-11 23:52:37 +03:00
CArtifactsOfHeroKingdom.h Reset picked artifact on window deactivation 2024-04-11 23:52:37 +03:00
CArtifactsOfHeroMain.cpp Add separate shortcuts for saving and loading of artifact costumes 2024-05-18 16:27:42 +00:00
CArtifactsOfHeroMain.h Add separate shortcuts for saving and loading of artifact costumes 2024-05-18 16:27:42 +00:00
CArtifactsOfHeroMarket.cpp fixed missed trader text 2024-03-25 17:38:43 +02:00
CArtifactsOfHeroMarket.h fixed missed trader text 2024-03-25 17:38:43 +02:00
CArtPlace.cpp artifact parts calc 2024-05-24 21:22:08 +02:00
CArtPlace.h artifact parts calc 2024-05-24 21:22:08 +02:00
CComponent.cpp Show non-learnable spells from rewardable object as greyed-out 2024-07-29 17:13:31 +00:00
CComponent.h Fixes for positioning on popups with components 2024-02-27 13:15:16 +02:00
CExchangeController.cpp Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CExchangeController.h CWindowWithArtifacts preparations 2024-04-23 16:06:58 +03:00
CGarrisonInt.cpp Fix UI glitch due slots recreation & repositioning 2024-06-04 14:41:33 +00:00
CGarrisonInt.h Show option description on hovering 2023-07-21 15:47:42 +03:00
ComboBox.cpp Restore previously disabled functionality 2024-02-29 16:47:44 +02:00
ComboBox.h First version that works in lobby 2024-02-29 12:45:08 +01:00
CreatureCostBox.cpp Even better alignment 2024-04-28 12:40:55 +02:00
CreatureCostBox.h vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CTextInput.cpp Deactivate on-screen keyboard if input is deactivated 2024-05-15 12:55:36 +00:00
CTextInput.h Hopefully better logic for on-screen keyboard visibility 2024-05-15 12:45:45 +00:00
GraphicalPrimitiveCanvas.cpp Replaced lines in settings with primitives 2024-02-19 16:55:07 +02:00
GraphicalPrimitiveCanvas.h Replaced lines in settings with primitives 2024-02-19 16:55:07 +02:00
Images.cpp Attempt to track crashes with unclear cause 2024-05-14 09:44:40 +00:00
Images.h Remove 'visible' property from images, replaced with enable/disabled 2023-12-07 13:57:16 +02:00
MiscWidgets.cpp Show message to player and close game if creature battle animation is 2024-07-10 14:36:24 +00:00
MiscWidgets.h Made graphical primitive-based UI more configurable 2024-02-18 20:48:45 +02:00
ObjectLists.cpp UI improvements for lobby: 2024-03-27 13:10:55 +02:00
ObjectLists.h backpack window slider 2023-07-18 21:01:55 +03:00
RadialMenu.cpp code review 2023-10-16 00:04:29 +02:00
RadialMenu.h code review 2023-10-16 00:04:29 +02:00
Scrollable.cpp Renamed gesture-related methods, remove unused code 2023-06-20 19:58:05 +03:00
Scrollable.h Renamed gesture-related methods, remove unused code 2023-06-20 19:58:05 +03:00
Slider.cpp Refactoring. Regressions fixing. 2024-03-25 12:55:05 +02:00
Slider.h Refactoring. Regressions fixing. 2024-03-25 12:55:05 +02:00
TextControls.cpp Moved CTextInput to a separate file. No changes in logic 2024-05-15 12:45:45 +00:00
TextControls.h Moved CTextInput to a separate file. No changes in logic 2024-05-15 12:45:45 +00:00