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markets
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Most of buttons created in cpp now have assigned shortcut
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2024-05-19 09:12:36 +00:00 |
Buttons.cpp
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Refactoring. Regressions fixing.
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2024-03-25 12:55:05 +02:00 |
Buttons.h
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Refactoring. Regressions fixing.
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2024-03-25 12:55:05 +02:00 |
CArtifactsOfHeroAltar.cpp
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Reset picked artifact on window deactivation
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2024-04-11 23:52:37 +03:00 |
CArtifactsOfHeroAltar.h
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Reset picked artifact on window deactivation
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2024-04-11 23:52:37 +03:00 |
CArtifactsOfHeroBackpack.cpp
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artifact parts calc
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2024-05-24 21:22:08 +02:00 |
CArtifactsOfHeroBackpack.h
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fixed missed trader text
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2024-03-25 17:38:43 +02:00 |
CArtifactsOfHeroBase.cpp
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Hero backpack can now be scrolled via mouse wheel / swipe
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2024-06-11 17:14:14 +00:00 |
CArtifactsOfHeroBase.h
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Hero backpack can now be scrolled via mouse wheel / swipe
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2024-06-11 17:14:14 +00:00 |
CArtifactsOfHeroKingdom.cpp
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Reset picked artifact on window deactivation
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2024-04-11 23:52:37 +03:00 |
CArtifactsOfHeroKingdom.h
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Reset picked artifact on window deactivation
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2024-04-11 23:52:37 +03:00 |
CArtifactsOfHeroMain.cpp
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Add separate shortcuts for saving and loading of artifact costumes
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2024-05-18 16:27:42 +00:00 |
CArtifactsOfHeroMain.h
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Add separate shortcuts for saving and loading of artifact costumes
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2024-05-18 16:27:42 +00:00 |
CArtifactsOfHeroMarket.cpp
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fixed missed trader text
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2024-03-25 17:38:43 +02:00 |
CArtifactsOfHeroMarket.h
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fixed missed trader text
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2024-03-25 17:38:43 +02:00 |
CArtPlace.cpp
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artifact parts calc
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2024-05-24 21:22:08 +02:00 |
CArtPlace.h
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artifact parts calc
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2024-05-24 21:22:08 +02:00 |
CComponent.cpp
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Show non-learnable spells from rewardable object as greyed-out
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2024-07-29 17:13:31 +00:00 |
CComponent.h
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Fixes for positioning on popups with components
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2024-02-27 13:15:16 +02:00 |
CExchangeController.cpp
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
CExchangeController.h
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CWindowWithArtifacts preparations
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2024-04-23 16:06:58 +03:00 |
CGarrisonInt.cpp
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Fix UI glitch due slots recreation & repositioning
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2024-06-04 14:41:33 +00:00 |
CGarrisonInt.h
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Show option description on hovering
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2023-07-21 15:47:42 +03:00 |
ComboBox.cpp
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Restore previously disabled functionality
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2024-02-29 16:47:44 +02:00 |
ComboBox.h
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First version that works in lobby
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2024-02-29 12:45:08 +01:00 |
CreatureCostBox.cpp
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Even better alignment
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2024-04-28 12:40:55 +02:00 |
CreatureCostBox.h
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
CTextInput.cpp
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Deactivate on-screen keyboard if input is deactivated
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2024-05-15 12:55:36 +00:00 |
CTextInput.h
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Hopefully better logic for on-screen keyboard visibility
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2024-05-15 12:45:45 +00:00 |
GraphicalPrimitiveCanvas.cpp
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Replaced lines in settings with primitives
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2024-02-19 16:55:07 +02:00 |
GraphicalPrimitiveCanvas.h
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Replaced lines in settings with primitives
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2024-02-19 16:55:07 +02:00 |
Images.cpp
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Attempt to track crashes with unclear cause
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2024-05-14 09:44:40 +00:00 |
Images.h
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Remove 'visible' property from images, replaced with enable/disabled
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2023-12-07 13:57:16 +02:00 |
MiscWidgets.cpp
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Show message to player and close game if creature battle animation is
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2024-07-10 14:36:24 +00:00 |
MiscWidgets.h
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Made graphical primitive-based UI more configurable
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2024-02-18 20:48:45 +02:00 |
ObjectLists.cpp
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UI improvements for lobby:
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2024-03-27 13:10:55 +02:00 |
ObjectLists.h
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backpack window slider
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2023-07-18 21:01:55 +03:00 |
RadialMenu.cpp
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code review
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2023-10-16 00:04:29 +02:00 |
RadialMenu.h
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code review
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2023-10-16 00:04:29 +02:00 |
Scrollable.cpp
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Renamed gesture-related methods, remove unused code
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2023-06-20 19:58:05 +03:00 |
Scrollable.h
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Renamed gesture-related methods, remove unused code
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2023-06-20 19:58:05 +03:00 |
Slider.cpp
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Refactoring. Regressions fixing.
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2024-03-25 12:55:05 +02:00 |
Slider.h
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Refactoring. Regressions fixing.
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2024-03-25 12:55:05 +02:00 |
TextControls.cpp
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Moved CTextInput to a separate file. No changes in logic
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2024-05-15 12:45:45 +00:00 |
TextControls.h
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Moved CTextInput to a separate file. No changes in logic
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2024-05-15 12:45:45 +00:00 |