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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/mapeditor
Johannes Schauer Marin Rodrigues a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
..
icons Add line and fill brushes 2023-10-14 02:58:13 +02:00
inspector some spelling fixes 2023-10-18 01:41:02 +02:00
mapsettings Fix translations in map editor / fix crash on game end 2023-10-05 23:34:29 +02:00
resourceExtractor Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
translation some spelling fixes 2023-10-18 01:41:02 +02:00
Animation.cpp Add portraits delegate 2023-10-13 20:15:29 +02:00
Animation.h Fix animations in editor which use copy-pasted code from client 2023-06-20 19:37:27 +03:00
BitmapHandler.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
BitmapHandler.h mapeditor: use vcmi_endian.h 2023-02-03 00:39:44 +03:00
CMakeLists.txt Add portraits delegate 2023-10-13 20:15:29 +02:00
generatorprogress.cpp
generatorprogress.h
generatorprogress.ui
graphics.cpp Merge pull request #2757 from IvanSavenko/filesystem_refactor 2023-09-07 10:51:02 +03:00
graphics.h Add portraits delegate 2023-10-13 20:15:29 +02:00
jsonutils.cpp Reorganization of boost filesystem usage 2023-07-28 19:12:04 +03:00
jsonutils.h
launcherdirs.cpp
launcherdirs.h
main.cpp
mainwindow.cpp some spelling fixes 2023-10-18 01:41:02 +02:00
mainwindow.h Add line and fill brushes 2023-10-14 02:58:13 +02:00
mainwindow.ui Add line and fill brushes 2023-10-14 02:58:13 +02:00
mapcontroller.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
mapcontroller.h Convertion finished 2023-10-01 13:32:35 +02:00
mapeditor.ico
mapeditor.rc
maphandler.cpp Add object lock and zoom functinoality 2023-10-13 11:07:17 +02:00
maphandler.h Add object lock and zoom functinoality 2023-10-13 11:07:17 +02:00
mapview.cpp Add line and fill brushes 2023-10-14 02:58:13 +02:00
mapview.h Add line and fill brushes 2023-10-14 02:58:13 +02:00
objectbrowser.cpp Add more object search flexibility 2023-10-14 03:16:17 +02:00
objectbrowser.h Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2023-01-10 00:01:35 +02:00
playerparams.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
playerparams.h Town picker in player settings implemented 2023-09-11 20:37:26 +02:00
playerparams.ui Object picker implemented 2023-09-11 20:37:26 +02:00
playersettings.cpp Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
playersettings.h
playersettings.ui Allow single player on map and fix player params initialization 2023-04-02 14:31:57 +04:00
scenelayer.cpp Add object lock and zoom functinoality 2023-10-13 11:07:17 +02:00
scenelayer.h Add object lock and zoom functinoality 2023-10-13 11:07:17 +02:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
validator.cpp Proper mod compatibility check system 2023-09-21 04:31:08 +02:00
validator.h Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
validator.ui
vcmieditor.desktop
windownewmap.cpp Couple fixes 2023-09-30 04:33:41 +02:00
windownewmap.h Support teams in map editor 2023-04-30 12:49:45 +04:00
windownewmap.ui Support teams in map editor 2023-04-30 12:49:45 +04:00