.. |
adventureMap
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-18 15:08:23 +03:00 |
battle
|
Start of stabilization - battles now start correctly
|
2023-08-21 17:55:49 +03:00 |
eventsSDL
|
Fix assertion failure on exit due to mutex lock
|
2023-07-24 23:01:44 +03:00 |
gui
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
icons
|
Update generate_icns.py
|
2023-04-16 12:33:35 +02:00 |
ios
|
changes from code review
|
2023-07-08 21:02:03 +02:00 |
lobby
|
Merge pull request #2605 from Laserlicht/map_preview
|
2023-08-21 14:56:21 +04:00 |
mainmenu
|
Fix tutorial loading
|
2023-08-20 17:58:40 +04:00 |
mapView
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
render
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
renderSDL
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
widgets
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
windows
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
CFocusableHelper.cpp
|
|
|
CFocusableHelper.h
|
|
|
CGameInfo.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CGameInfo.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
Client.cpp
|
Allowed loading saves from inside mods
|
2023-08-06 19:39:55 +03:00 |
Client.h
|
Significantly simplified threading model in battles
|
2023-07-18 19:55:59 +03:00 |
ClientCommandManager.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
ClientCommandManager.h
|
show/showAll methods now use Canvas instead of SDL_Surface
|
2023-06-02 16:42:18 +03:00 |
ClientNetPackVisitors.h
|
Merged server savegame and (broken and unused) client savegame files
|
2023-07-09 15:30:47 +03:00 |
CMakeLists.txt
|
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2023-07-31 21:07:30 +03:00 |
CMT.cpp
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
CMT.h
|
Show message box when H3 data is missing
|
2023-08-06 18:16:32 +03:00 |
CMusicHandler.cpp
|
Fixed possible multithreading races in sound/music callbacks
|
2023-08-08 00:27:03 +03:00 |
CMusicHandler.h
|
Fixed possible multithreading races in sound/music callbacks
|
2023-08-08 00:27:03 +03:00 |
CPlayerInterface.cpp
|
Minor rework & cleanup of combat replays
|
2023-07-27 19:25:55 +03:00 |
CPlayerInterface.h
|
Minor rework & cleanup of combat replays
|
2023-07-27 19:25:55 +03:00 |
CServerHandler.cpp
|
Merge pull request #2570 from Laserlicht/town_selection_window
|
2023-08-20 17:37:45 +04:00 |
CServerHandler.h
|
Merge pull request #2570 from Laserlicht/town_selection_window
|
2023-08-20 17:37:45 +04:00 |
CVideoHandler.cpp
|
Replaced event handling break system with key capturing
|
2023-05-20 01:51:49 +03:00 |
CVideoHandler.h
|
|
|
LobbyClientNetPackVisitors.h
|
Removed magical initialization of registry via static variables
|
2023-04-08 21:29:04 +03:00 |
NetPacksClient.cpp
|
Workaround for crash?
|
2023-08-05 13:39:08 +03:00 |
NetPacksLobbyClient.cpp
|
Replace thread approach with callback based
|
2023-08-11 20:04:14 +04:00 |
PlayerLocalState.cpp
|
Added encapsulation for movement points access
|
2023-06-25 17:42:36 +03:00 |
PlayerLocalState.h
|
Moved selection logic to player state
|
2023-04-20 22:04:24 +03:00 |
resource.h
|
|
|
StdInc.cpp
|
|
|
StdInc.h
|
|
|
VCMI_client.cbp
|
|
|
VCMI_client.rc
|
|
|
VCMI_client.vcxproj
|
|
|
VCMI_client.vcxproj.filters
|
|
|
vcmi.ico
|
new icons
|
2023-04-15 12:52:11 +02:00 |