mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-26 08:41:13 +02:00
69 lines
1.4 KiB
C++
69 lines
1.4 KiB
C++
#include "stdafx.h"
|
|
#include "CDefObjInfoHandler.h"
|
|
#include "../CGameInfo.h"
|
|
#include "CLodHandler.h"
|
|
#include <sstream>
|
|
|
|
bool DefObjInfo::operator==(const std::string & por) const
|
|
{
|
|
return this->defName == por;
|
|
}
|
|
|
|
void CDefObjInfoHandler::load()
|
|
{
|
|
std::istringstream inp(CGameInfo::mainObj->bitmaph->getTextFile("ZOBJCTS.TXT"));
|
|
int objNumber;
|
|
inp>>objNumber;
|
|
for(int hh=0; hh<objNumber; ++hh)
|
|
{
|
|
DefObjInfo nobj;
|
|
std::string dump;
|
|
inp>>nobj.defName;
|
|
|
|
std::transform(nobj.defName.begin(), nobj.defName.end(), nobj.defName.begin(), (int(*)(int))toupper);
|
|
|
|
for(int o=0; o<6; ++o)
|
|
{
|
|
nobj.blockMap[o] = 0xff;
|
|
nobj.visitMap[o] = 0x00;
|
|
}
|
|
std::string mapStr;
|
|
inp>>mapStr;
|
|
std::reverse(mapStr.begin(), mapStr.end());
|
|
for(int v=0; v<mapStr.size(); ++v)
|
|
{
|
|
if(mapStr[v]=='0')
|
|
{
|
|
nobj.blockMap[v/8] &= 255 - (128 >> (v%8));
|
|
}
|
|
}
|
|
inp>>mapStr;
|
|
std::reverse(mapStr.begin(), mapStr.end());
|
|
for(int v=0; v<mapStr.size(); ++v)
|
|
{
|
|
if(mapStr[v]=='1')
|
|
{
|
|
nobj.visitMap[v/8] |= (128 >> (v%8));
|
|
}
|
|
}
|
|
|
|
for(int yy=0; yy<2; ++yy)
|
|
inp>>dump;
|
|
inp>>nobj.type;
|
|
inp>>nobj.subtype;
|
|
inp>>nobj.objType;
|
|
inp>>nobj.priority;
|
|
objs.push_back(nobj);
|
|
}
|
|
}
|
|
|
|
bool DefObjInfo::isVisitable() const
|
|
{
|
|
for(int g=0; g<6; ++g)
|
|
{
|
|
if(visitMap[g]!=0)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|