AI/EmptyAI
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Finished drawing selection window for treasure chest.
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2007-12-27 00:11:46 +00:00 |
config
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* added #17
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2007-10-15 20:59:17 +00:00 |
defSorter
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Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
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2007-06-24 12:40:50 +00:00 |
hch
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possibly handles all H3 maps inculding RoE
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2008-01-08 16:08:25 +00:00 |
scripts/lua/objects
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Partially done object scripting and interactions.
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2007-11-18 22:58:28 +00:00 |
AI_Base.h
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* added #45, #44, #43
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2007-10-21 16:45:13 +00:00 |
CAdvmapInterface.cpp
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hero animation speed now independent
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2008-01-08 13:31:44 +00:00 |
CAdvmapInterface.h
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hero animation speed now independent
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2008-01-08 13:31:44 +00:00 |
CCallback.cpp
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Finished treasure chests.
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2007-12-27 23:43:36 +00:00 |
CCallback.h
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Handling custom properties of resources (except of guards).
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2007-12-28 00:00:57 +00:00 |
CConsoleHandler.cpp
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Partially done object scripting and interactions.
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2007-11-18 22:58:28 +00:00 |
CConsoleHandler.h
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* a lot of improvements
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2007-09-30 16:16:00 +00:00 |
CCursorHandler.cpp
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faster FoW in minimap, does not work, compiler errors
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2007-12-06 18:55:58 +00:00 |
CCursorHandler.h
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More bugfixes.
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2007-12-09 12:42:45 +00:00 |
CGameInfo.cpp
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Nagłówek.
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2007-06-09 21:52:23 +00:00 |
CGameInfo.h
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small bugfix, move of one file
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2007-09-17 17:36:20 +00:00 |
CGameInterface.cpp
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Partially done object scripting and interactions.
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2007-11-18 22:58:28 +00:00 |
CGameInterface.h
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Finished drawing selection window for treasure chest.
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2007-12-27 00:11:46 +00:00 |
CGameState.h
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hero animation speed now independent
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2008-01-08 13:31:44 +00:00 |
CLua.cpp
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Handling custom properties of resources (except of guards).
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2007-12-28 00:00:57 +00:00 |
CLua.h
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Finished drawing selection window for treasure chest.
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2007-12-27 00:11:46 +00:00 |
CLuaHandler.cpp
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Partially done object scripting and interactions.
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2007-11-18 22:58:28 +00:00 |
CLuaHandler.h
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Partially done object scripting and interactions.
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2007-11-18 22:58:28 +00:00 |
CMessage.cpp
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Finished drawing selection window for treasure chest.
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2007-12-27 00:11:46 +00:00 |
CMessage.h
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Finished drawing selection window for treasure chest.
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2007-12-27 00:11:46 +00:00 |
CMT.cpp
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- rename
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2008-01-06 18:07:03 +00:00 |
CPathfinder.cpp
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Partially done object scripting and interactions.
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2007-11-18 22:58:28 +00:00 |
CPathfinder.h
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Partially done object scripting and interactions.
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2007-11-18 22:58:28 +00:00 |
CPlayerInterface.cpp
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hero animation speed now independent
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2008-01-08 13:31:44 +00:00 |
CPlayerInterface.h
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Finished treasure chests.
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2007-12-27 23:43:36 +00:00 |
CPreGame.cpp
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Arrays allocated with new[] must be deleted with delete[]
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2007-12-23 16:46:33 +00:00 |
CPreGame.h
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Working windmill, water wheel, mystical garden (not tested).
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2007-11-23 22:33:55 +00:00 |
CScreenHandler.cpp
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faster FoW in minimap, does not work, compiler errors
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2007-12-06 18:55:58 +00:00 |
CScreenHandler.h
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* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
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2007-08-21 13:48:18 +00:00 |
DefSorter.exe
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Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
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2007-06-24 12:40:50 +00:00 |
global.h
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Bugfixes for AI, Callback Interface, logging macrodefs.
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2007-12-06 18:32:06 +00:00 |
h3m.txt
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* improved minimap
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2007-08-27 14:15:03 +00:00 |
int3.h
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* partially written hero moving
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2007-08-29 12:18:31 +00:00 |
manisfest VCMI.txt
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* done #40, #32, #21
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2007-10-14 12:11:18 +00:00 |
map.cpp
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* improved minimap
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2007-08-27 14:15:03 +00:00 |
map.h
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Working windmill, water wheel, mystical garden (not tested).
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2007-11-23 22:33:55 +00:00 |
mapHandler.cpp
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possibly handles all H3 maps inculding RoE
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2008-01-08 16:08:25 +00:00 |
mapHandler.h
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hero animation speed now independent
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2008-01-08 13:31:44 +00:00 |
nodrze.h
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Bugfixes for AI, Callback Interface, logging macrodefs.
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2007-12-06 18:32:06 +00:00 |
Projekt.dia
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blokowanie bohaterów, projekt w Dia
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2007-06-02 13:18:50 +00:00 |
SDL_Extensions.cpp
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* working info about collecting resources in infoBar
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2007-12-22 18:04:34 +00:00 |
SDL_Extensions.h
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* displaying flags
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2007-10-25 16:14:43 +00:00 |
SDL_framerate.cpp
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* CLodHandler now stories entries in nodrze (much faster searching)
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2007-07-17 20:51:49 +00:00 |
SDL_framerate.h
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framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
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2007-07-15 13:36:04 +00:00 |
SDL_rotozoom.cpp
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Na początek.
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2007-06-06 16:12:12 +00:00 |
SDL_rotozoom.h
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egzek do spr + poprawka
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2007-06-06 18:55:26 +00:00 |
StartInfo.h
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Bugfixes for AI, Callback Interface, logging macrodefs.
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2007-12-06 18:32:06 +00:00 |
stdafx.cpp
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Na początek.
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2007-06-06 16:12:12 +00:00 |
stdafx.h
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* some stuff with pathfinding (some functions need to be written, maybe someone help me?)
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2007-08-12 17:48:05 +00:00 |
timeHandler.h
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drobne poprawki w wyświetlaniu cieni oraz naprawienie rotacji dla ośmiobitowych surface'ów
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2007-06-26 12:38:58 +00:00 |