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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/config
Arseniy Shestakov a7059fe681 Remove Ore primaryResource from towns that must get both Wood and Ore
Currently default behaviour is to give both wood and ore for resource bonus when primaryResource not specified.
Though for some reason towns currently have ore specified so you only get 5-10 Ore.
2016-01-29 20:25:57 +03:00
..
creatures Fix issue 1230. Implement Nomads sandwalker bonus 2015-10-15 01:11:15 +03:00
factions Remove Ore primaryResource from towns that must get both Wood and Ore 2016-01-29 20:25:57 +03:00
heroes Fix fortess heros specialities, issue 2131 2015-09-14 17:36:33 +03:00
objects Add some missing object subtypes, (found on test map VCMI_Tests_2011b.h3m) 2015-06-10 23:59:13 +03:00
schemas moatHexes: add saves and mods compatability 2016-01-28 01:35:01 +03:00
spells Merge pull request #125 from ArseniyShestakov/newMovementSystem 2015-10-31 13:56:22 +01:00
artifacts.json Merge pull request #125 from ArseniyShestakov/newMovementSystem 2015-10-31 13:56:22 +01:00
battles_graphics.json Added configurable animation for SPELL_LIKE_ATTACK 2014-11-28 00:36:14 +03:00
battleStartpos.json
bonuses_texts.json Tweak bonus descriptions, fixes mantiss 2261 2015-09-29 18:11:43 +03:00
bonuses.json Implement NO_TERRAIN_PENALTY bonus 2015-10-15 01:09:02 +03:00
buildings5.json
campaign_regions.json
campaignMedia.json A bit more text-related work: 2013-08-29 16:41:14 +00:00
campaignSets.json - move campaigns description into new config file, campaignSets.json 2014-02-14 22:46:06 +00:00
commanders.json - h3 hero classes and artifacts can be modified via json 2013-03-12 14:56:23 +00:00
defaultMods.json Add hardcodedFeature to switch winner's retreating with no troops 2016-01-27 16:42:17 +03:00
ERMU_to_picture.json
filesystem.json - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
fonts.json
gameConfig.json Banks now use new scheme as well 2014-06-22 13:39:40 +03:00
heroClasses.json Introduce configuration option for editor animation of map object and setup it for hero classes. 2015-06-10 14:21:33 +03:00
mainmenu.json - move campaigns description into new config file, campaignSets.json 2014-02-14 22:46:06 +00:00
mapOverrides.json - found yet another missing victory condition, fixes 1684 2014-02-02 11:05:05 +00:00
NEUTRAL.PAL
obstacles.json - updated wog/vcmi mod.json files 2013-08-20 19:32:21 +00:00
resolutions.json Fix 2292. Fix chat on adventure map, increase maxOutputPerLine 2015-11-08 22:16:58 +03:00
resources.json
sp_sounds.json [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
startres.json
terrains.json Minors: 2013-12-28 18:57:08 +00:00
terrainViewPatterns.json Fix mantis #1859, unknown pattern in underground 2015-03-28 16:41:26 +01:00
translate.json Quest Log: implement option to hide complete quests 2015-02-17 05:47:49 +03:00